MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.

This commit is contained in:
Fernando Sahmkow 2022-02-09 15:39:40 +01:00
parent a5a94f52ff
commit 0f89828073
16 changed files with 252 additions and 72 deletions

View file

@ -43,7 +43,7 @@ public:
virtual void Draw(bool is_indexed, u32 instance_count) = 0;
/// Dispatches an indirect draw invocation
virtual void DrawIndirect(bool is_indexed) {}
virtual void DrawIndirect() {}
/// Clear the current framebuffer
virtual void Clear(u32 layer_count) = 0;