HLE/Applets: Implemented a dummy Mii Selector applet.

This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
This commit is contained in:
Subv 2015-12-04 16:05:23 -05:00
parent 644d1e7ca3
commit 0f8be2d2cc
7 changed files with 156 additions and 2 deletions

View file

@ -12,6 +12,7 @@
#include "core/core_timing.h"
#include "core/hle/applets/applet.h"
#include "core/hle/applets/mii_selector.h"
#include "core/hle/applets/swkbd.h"
#include "core/hle/result.h"
#include "core/hle/service/apt/apt.h"
@ -47,7 +48,12 @@ ResultCode Applet::Create(Service::APT::AppletId id) {
case Service::APT::AppletId::SoftwareKeyboard2:
applets[id] = std::make_shared<SoftwareKeyboard>(id);
break;
case Service::APT::AppletId::Ed1:
case Service::APT::AppletId::Ed2:
applets[id] = std::make_shared<MiiSelector>(id);
break;
default:
LOG_ERROR(Service_APT, "Could not create applet %u", id);
// TODO(Subv): Find the right error code
return ResultCode(ErrorDescription::NotFound, ErrorModule::Applet, ErrorSummary::NotSupported, ErrorLevel::Permanent);
}