shader: Split profile and runtime info headers
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13 changed files with 93 additions and 77 deletions
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@ -16,6 +16,7 @@
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/object_pool.h"
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#include "shader_recompiler/profile.h"
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#include "video_core/engines/shader_type.h"
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#include "video_core/renderer_opengl/gl_compute_pipeline.h"
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#include "video_core/renderer_opengl/gl_graphics_pipeline.h"
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@ -8,7 +8,7 @@
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#include <vector>
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#include "common/common_types.h"
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#include "shader_recompiler/profile.h"
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#include "shader_recompiler/runtime_info.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace VideoCommon {
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