Scheduler: Add protections for Yield bombing
In case of redundant yields, the scheduler will now idle the core for it's timeslice, in order to avoid continuously yielding the same thing over and over.
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5 changed files with 31 additions and 24 deletions
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@ -115,7 +115,7 @@ public:
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* YieldThread takes a thread and moves it to the back of the it's priority list
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* This operation can be redundant and no scheduling is changed if marked as so.
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*/
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void YieldThread(Thread* thread);
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bool YieldThread(Thread* thread);
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/*
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* YieldThreadAndBalanceLoad takes a thread and moves it to the back of the it's priority list.
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@ -123,7 +123,7 @@ public:
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* a better priority than the next thread in the core.
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* This operation can be redundant and no scheduling is changed if marked as so.
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*/
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void YieldThreadAndBalanceLoad(Thread* thread);
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bool YieldThreadAndBalanceLoad(Thread* thread);
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/*
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* YieldThreadAndWaitForLoadBalancing takes a thread and moves it out of the scheduling queue
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@ -131,7 +131,7 @@ public:
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* a suggested thread is obtained instead.
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* This operation can be redundant and no scheduling is changed if marked as so.
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*/
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void YieldThreadAndWaitForLoadBalancing(Thread* thread);
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bool YieldThreadAndWaitForLoadBalancing(Thread* thread);
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u32 CpuCoresCount() const {
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return NUM_CPU_CORES;
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@ -146,7 +146,7 @@ public:
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}
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private:
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void AskForReselectionOrMarkRedundant(Thread* current_thread, Thread* winner);
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bool AskForReselectionOrMarkRedundant(Thread* current_thread, Thread* winner);
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static constexpr u32 min_regular_priority = 2;
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std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
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