shader/decode: Implement S2R Tic

This commit is contained in:
ReinUsesLisp 2019-07-11 21:14:44 -03:00
parent f601f25bcc
commit 104641db07
3 changed files with 15 additions and 0 deletions

View file

@ -68,6 +68,13 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
case SystemVariable::InvocationInfo:
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
return Immediate(0u);
case SystemVariable::Tid: {
Node value = Immediate(0);
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdX), 0, 9);
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdY), 16, 9);
value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
return value;
}
case SystemVariable::TidX:
return Operation(OperationCode::LocalInvocationIdX);
case SystemVariable::TidY: