core/loader: Remove dependencies on the global system instance

Now all that remains is:

18 instances in file_sys code
14 instances in GDB stub code (this can be tossed wholesale)
4 instances in HLE code
2 instances in settings code.
This commit is contained in:
Lioncash 2020-09-16 08:19:25 -04:00
parent 004bfefeb5
commit 113a3972a6
20 changed files with 85 additions and 45 deletions

View file

@ -71,7 +71,7 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::NSO;
}
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, Core::System& system,
const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments, bool load_into_process,
std::optional<FileSys::PatchManager> pm) {
@ -148,7 +148,6 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply cheats if they exist and the program has a valid title ID
if (pm) {
auto& system = Core::System::GetInstance();
system.SetCurrentProcessBuildID(nso_header.build_id);
const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
if (!cheats.empty()) {
@ -166,7 +165,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
return load_base + image_size;
}
AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process,
[[maybe_unused]] Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@ -175,7 +175,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
// Load module
const VAddr base_address = process.PageTable().GetCodeRegionStart();
if (!LoadModule(process, *file, base_address, true, true)) {
if (!LoadModule(process, system, *file, base_address, true, true)) {
return {ResultStatus::ErrorLoadingNSO, {}};
}