shader: Ignore global memory ops on devices lacking int64 support

This commit is contained in:
ameerj 2021-07-04 00:34:53 -04:00
parent 55233c2861
commit 11f04f1022
8 changed files with 79 additions and 30 deletions

View file

@ -378,7 +378,7 @@ void EmitContext::SetupExtensions() {
if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) {
header += "#extension GL_EXT_texture_shadow_lod : enable\n";
}
if (info.uses_int64) {
if (info.uses_int64 && profile.support_int64) {
header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
}
if (info.uses_int64_bit_atomics) {
@ -402,7 +402,7 @@ void EmitContext::SetupExtensions() {
info.uses_subgroup_shuffles || info.uses_fswzadd) {
header += "#extension GL_ARB_shader_ballot : enable\n"
"#extension GL_ARB_shader_group_vote : enable\n";
if (!info.uses_int64) {
if (!info.uses_int64 && profile.support_int64) {
header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
}
if (profile.support_gl_warp_intrinsics) {
@ -539,7 +539,7 @@ void EmitContext::DefineHelperFunctions() {
if (info.uses_atomic_s32_max) {
header += "uint CasMaxS32(uint op_a,uint op_b){return uint(max(int(op_a),int(op_b)));}";
}
if (info.uses_global_memory) {
if (info.uses_global_memory && profile.support_int64) {
header += DefineGlobalMemoryFunctions();
}
if (info.loads_indexed_attributes) {