Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
This commit takes care of implementing the F16 Variants of the conversion instructions and makes sure conversions are done.
This commit is contained in:
parent
0a67416971
commit
11f4e739bd
5 changed files with 75 additions and 18 deletions
|
@ -735,6 +735,16 @@ private:
|
|||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf0(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id FCastHalf1(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HNegate(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
|
@ -745,6 +755,11 @@ private:
|
|||
return {};
|
||||
}
|
||||
|
||||
Id HCastFloat(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id HUnpack(Operation operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
|
@ -1210,6 +1225,8 @@ private:
|
|||
&SPIRVDecompiler::Unary<&Module::OpFNegate, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::Float>,
|
||||
&SPIRVDecompiler::Ternary<&Module::OpFClamp, Type::Float>,
|
||||
&SPIRVDecompiler::FCastHalf0,
|
||||
&SPIRVDecompiler::FCastHalf1,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMin, Type::Float>,
|
||||
&SPIRVDecompiler::Binary<&Module::OpFMax, Type::Float>,
|
||||
&SPIRVDecompiler::Unary<&Module::OpCos, Type::Float>,
|
||||
|
@ -1270,6 +1287,7 @@ private:
|
|||
&SPIRVDecompiler::Unary<&Module::OpFAbs, Type::HalfFloat>,
|
||||
&SPIRVDecompiler::HNegate,
|
||||
&SPIRVDecompiler::HClamp,
|
||||
&SPIRVDecompiler::HCastFloat,
|
||||
&SPIRVDecompiler::HUnpack,
|
||||
&SPIRVDecompiler::HMergeF32,
|
||||
&SPIRVDecompiler::HMergeH0,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue