Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
This commit takes care of implementing the F16 Variants of the conversion instructions and makes sure conversions are done.
This commit is contained in:
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0a67416971
commit
11f4e739bd
5 changed files with 75 additions and 18 deletions
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@ -57,7 +57,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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case OpCode::Id::I2F_R:
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case OpCode::Id::I2F_C:
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case OpCode::Id::I2F_IMM: {
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UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word);
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UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
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UNIMPLEMENTED_IF(instr.conversion.selector);
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UNIMPLEMENTED_IF_MSG(instr.generates_cc,
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"Condition codes generation in I2F is not implemented");
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@ -82,14 +82,19 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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value = GetOperandAbsNegFloat(value, false, instr.conversion.negate_a);
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SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
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if (instr.conversion.dst_size == Register::Size::Short) {
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value = Operation(OperationCode::HCastFloat, PRECISE, value);
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}
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SetRegister(bb, instr.gpr0, value);
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break;
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}
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case OpCode::Id::F2F_R:
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case OpCode::Id::F2F_C:
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case OpCode::Id::F2F_IMM: {
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UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word);
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UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word);
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UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long);
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UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
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UNIMPLEMENTED_IF_MSG(instr.generates_cc,
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"Condition codes generation in F2F is not implemented");
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@ -107,6 +112,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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}
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}();
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if (instr.conversion.src_size == Register::Size::Short) {
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// TODO: figure where extract is sey in the encoding
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value = Operation(OperationCode::FCastHalf0, PRECISE, value);
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}
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value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
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value = [&]() {
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@ -124,19 +134,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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default:
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UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
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static_cast<u32>(instr.conversion.f2f.rounding.Value()));
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return Immediate(0);
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return value;
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}
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}();
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value = GetSaturatedFloat(value, instr.alu.saturate_d);
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SetInternalFlagsFromFloat(bb, value, instr.generates_cc);
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if (instr.conversion.dst_size == Register::Size::Short) {
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value = Operation(OperationCode::HCastFloat, PRECISE, value);
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}
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SetRegister(bb, instr.gpr0, value);
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break;
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}
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case OpCode::Id::F2I_R:
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case OpCode::Id::F2I_C:
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case OpCode::Id::F2I_IMM: {
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UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
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UNIMPLEMENTED_IF(instr.conversion.src_size == Register::Size::Long);
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UNIMPLEMENTED_IF_MSG(instr.generates_cc,
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"Condition codes generation in F2I is not implemented");
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Node value = [&]() {
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@ -153,6 +168,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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}
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}();
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if (instr.conversion.src_size == Register::Size::Short) {
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// TODO: figure where extract is sey in the encoding
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value = Operation(OperationCode::FCastHalf0, PRECISE, value);
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}
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value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
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value = [&]() {
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@ -30,6 +30,8 @@ enum class OperationCode {
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FNegate, /// (MetaArithmetic, float a) -> float
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FAbsolute, /// (MetaArithmetic, float a) -> float
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FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
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FCastHalf0, /// (MetaArithmetic, f16vec2 a) -> float
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FCastHalf1, /// (MetaArithmetic, f16vec2 a) -> float
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FMin, /// (MetaArithmetic, float a, float b) -> float
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FMax, /// (MetaArithmetic, float a, float b) -> float
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FCos, /// (MetaArithmetic, float a) -> float
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@ -83,17 +85,18 @@ enum class OperationCode {
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UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
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UBitCount, /// (MetaArithmetic, uint) -> uint
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HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
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HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
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HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
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HAbsolute, /// (f16vec2 a) -> f16vec2
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HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
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HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
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HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
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HMergeF32, /// (f16vec2 src) -> float
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HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
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HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
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HPack2, /// (float a, float b) -> f16vec2
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HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
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HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
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HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
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HAbsolute, /// (f16vec2 a) -> f16vec2
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HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
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HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
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HCastFloat, /// (MetaArithmetic, float a) -> f16vec2
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HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
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HMergeF32, /// (f16vec2 src) -> float
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HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
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HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
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HPack2, /// (float a, float b) -> f16vec2
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LogicalAssign, /// (bool& dst, bool src) -> void
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LogicalAnd, /// (bool a, bool b) -> bool
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