GPU: Added the stencil test structure to the Pica Regs struct.

This commit is contained in:
Subv 2015-03-08 21:31:15 -05:00
parent 155cc80e3b
commit 1248e291f0
7 changed files with 76 additions and 61 deletions

View file

@ -176,7 +176,7 @@ void GraphicsFramebufferWidget::OnUpdate()
{
// TODO: Store a reference to the registers in the debug context instead of accessing them directly...
auto framebuffer = Pica::registers.framebuffer;
const auto& framebuffer = Pica::registers.framebuffer;
framebuffer_address = framebuffer.GetColorBufferPhysicalAddress();
framebuffer_width = framebuffer.GetWidth();
@ -189,7 +189,7 @@ void GraphicsFramebufferWidget::OnUpdate()
case Source::DepthBuffer:
{
auto framebuffer = Pica::registers.framebuffer;
const auto& framebuffer = Pica::registers.framebuffer;
framebuffer_address = framebuffer.GetDepthBufferPhysicalAddress();
framebuffer_width = framebuffer.GetWidth();
@ -294,4 +294,4 @@ u32 GraphicsFramebufferWidget::BytesPerPixel(GraphicsFramebufferWidget::Format f
case Format::D16:
return 2;
}
}
}