config: Add setting for whether the system is docked or not.
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5 changed files with 24 additions and 2 deletions
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@ -12,6 +12,7 @@
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#include "core/hle/service/apm/apm.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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#include "core/settings.h"
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namespace Service {
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namespace AM {
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@ -241,17 +242,20 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
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}
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void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
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const bool is_docked{Settings::values.is_docked};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u8>(OperationMode::Handheld));
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rb.Push(static_cast<u8>(is_docked ? OperationMode::Docked : OperationMode::Handheld));
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LOG_WARNING(Service_AM, "(STUBBED) called");
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}
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void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
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const bool is_docked{Settings::values.is_docked};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
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rb.Push(static_cast<u32>(is_docked ? APM::PerformanceMode::Docked
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: APM::PerformanceMode::Handheld));
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LOG_WARNING(Service_AM, "(STUBBED) called");
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}
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@ -111,6 +111,9 @@ enum class CpuCore {
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};
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struct Values {
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// System
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bool is_docked;
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// Controls
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std::array<std::string, NativeButton::NumButtons> buttons;
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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