VideoCore: implement channels on gpu caches.

This commit is contained in:
Fernando Sahmkow 2021-11-05 15:52:31 +01:00
parent c77b8df12e
commit 139ea93512
50 changed files with 1469 additions and 817 deletions

View file

@ -12,6 +12,7 @@
#include <vector>
#include "common/common_types.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/shader_environment.h"
@ -19,6 +20,10 @@ namespace Tegra {
class MemoryManager;
}
namespace Tegra::Control {
struct ChannelState;
}
namespace VideoCommon {
class GenericEnvironment;
@ -28,7 +33,7 @@ struct ShaderInfo {
size_t size_bytes{};
};
class ShaderCache {
class ShaderCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
static constexpr u64 YUZU_PAGEBITS = 14;
static constexpr u64 YUZU_PAGESIZE = u64(1) << YUZU_PAGEBITS;
@ -71,9 +76,7 @@ protected:
}
};
explicit ShaderCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::MemoryManager& gpu_memory_, Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_);
explicit ShaderCache(VideoCore::RasterizerInterface& rasterizer_);
/// @brief Update the hashes and information of shader stages
/// @param unique_hashes Shader hashes to store into when a stage is enabled
@ -88,10 +91,6 @@ protected:
void GetGraphicsEnvironments(GraphicsEnvironments& result,
const std::array<u64, NUM_PROGRAMS>& unique_hashes);
Tegra::MemoryManager& gpu_memory;
Tegra::Engines::Maxwell3D& maxwell3d;
Tegra::Engines::KeplerCompute& kepler_compute;
std::array<const ShaderInfo*, NUM_PROGRAMS> shader_infos{};
bool last_shaders_valid = false;