config: Make high GPU accuracy the default
This is a better default for most games, yielding better performance and less graphical issues.
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2 changed files with 3 additions and 3 deletions
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@ -388,7 +388,7 @@ void Config::ReadValues() {
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)));
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Settings::values.use_disk_shader_cache.SetValue(
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sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false));
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const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
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const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 1);
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Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level));
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Settings::values.use_asynchronous_gpu_emulation.SetValue(
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sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true));
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