texture: Implement R32I

This commit is contained in:
ReinUsesLisp 2020-02-15 02:54:24 -03:00
parent f552d553ba
commit 14c2a4a2ec
6 changed files with 46 additions and 34 deletions

View file

@ -41,7 +41,7 @@ struct Table {
ComponentType alpha_component;
bool is_srgb;
};
constexpr std::array<Table, 74> DefinitionTable = {{
constexpr std::array<Table, 75> DefinitionTable = {{
{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
@ -89,6 +89,7 @@ constexpr std::array<Table, 74> DefinitionTable = {{
{TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F},
{TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI},
{TextureFormat::R32, C, SINT, SINT, SINT, SINT, PixelFormat::R32I},
{TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F},