aes_util: Allow SetIV to be non-allocating
In a few places, the data to be set as the IV is already within an array. We shouldn't require this data to be heap-allocated if it doesn't need to be. This allows certain callers to reduce heap churn.
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7 changed files with 36 additions and 27 deletions
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <mbedtls/cipher.h>
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#include "common/assert.h"
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#include "common/logging/log.h"
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@ -10,8 +11,10 @@
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namespace Core::Crypto {
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namespace {
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std::vector<u8> CalculateNintendoTweak(std::size_t sector_id) {
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std::vector<u8> out(0x10);
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using NintendoTweak = std::array<u8, 16>;
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NintendoTweak CalculateNintendoTweak(std::size_t sector_id) {
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NintendoTweak out{};
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for (std::size_t i = 0xF; i <= 0xF; --i) {
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out[i] = sector_id & 0xFF;
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sector_id >>= 8;
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@ -63,13 +66,6 @@ AESCipher<Key, KeySize>::~AESCipher() {
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mbedtls_cipher_free(&ctx->decryption_context);
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}
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template <typename Key, std::size_t KeySize>
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void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
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ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, iv.data(), iv.size()) ||
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mbedtls_cipher_set_iv(&ctx->decryption_context, iv.data(), iv.size())) == 0,
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"Failed to set IV on mbedtls ciphers.");
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}
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template <typename Key, std::size_t KeySize>
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void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* dest, Op op) const {
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auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
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@ -124,6 +120,13 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8*
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}
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}
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template <typename Key, std::size_t KeySize>
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void AESCipher<Key, KeySize>::SetIVImpl(const u8* data, std::size_t size) {
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ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, data, size) ||
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mbedtls_cipher_set_iv(&ctx->decryption_context, data, size)) == 0,
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"Failed to set IV on mbedtls ciphers.");
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}
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template class AESCipher<Key128>;
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template class AESCipher<Key256>;
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} // namespace Core::Crypto
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