General: Move ARM_Interface into Threads.
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1b82ccec22
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1567824d2d
18 changed files with 136 additions and 170 deletions
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@ -13,6 +13,13 @@
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#include "common/logging/log.h"
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#include "common/thread_queue_list.h"
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#include "core/arm/arm_interface.h"
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#ifdef ARCHITECTURE_x86_64
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#include "core/arm/dynarmic/arm_dynarmic_32.h"
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#include "core/arm/dynarmic/arm_dynarmic_64.h"
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#endif
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#include "core/arm/cpu_interrupt_handler.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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@ -232,7 +239,27 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
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}
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// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
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// to initialize the context
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thread->arm_interface.reset();
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if ((type_flags & THREADTYPE_HLE) == 0) {
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#ifdef ARCHITECTURE_x86_64
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if (owner_process && !owner_process->Is64BitProcess()) {
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thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
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system, kernel.Interrupts(), kernel.GetExclusiveMonitor(), processor_id);
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} else {
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thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
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system, kernel.Interrupts(), kernel.GetExclusiveMonitor(), processor_id);
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}
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#else
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if (owner_process && !owner_process->Is64BitProcess()) {
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thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
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system, kernel.Interrupts(), ARM_Unicorn::Arch::AArch32, processor_id);
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} else {
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thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
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system, kernel.Interrupts(), ARM_Unicorn::Arch::AArch64, processor_id);
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}
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
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static_cast<u32>(entry_point), static_cast<u32>(arg));
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ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
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@ -276,6 +303,14 @@ VAddr Thread::GetCommandBufferAddress() const {
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return GetTLSAddress() + command_header_offset;
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}
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Core::ARM_Interface& Thread::ArmInterface() {
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return *arm_interface;
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}
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const Core::ARM_Interface& Thread::ArmInterface() const {
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return *arm_interface;
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}
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void Thread::SetStatus(ThreadStatus new_status) {
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if (new_status == status) {
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return;
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