Merge pull request #1741 from linkmauve/iwyu-video_core

Fix video_core includes (and dependencies) using include-what-you-use
This commit is contained in:
bunnei 2016-05-01 17:44:57 -04:00
commit 15d0e98267
46 changed files with 234 additions and 88 deletions

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@ -2,27 +2,28 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include <string>
#include <tuple>
#include <utility>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/color.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hw/gpu.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/utils.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) {
return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace &&

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@ -4,23 +4,33 @@
#pragma once
#include <array>
#include <cstddef>
#include <cstring>
#include <memory>
#include <vector>
#include <unordered_map>
#include <glad/glad.h>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/hash.h"
#include "common/vector_math.h"
#include "core/hw/gpu.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader/shader_interpreter.h"
#include "video_core/shader/shader.h"
struct ScreenInfo;
/**
* This struct contains all state used to generate the GLSL shader program that emulates the current

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@ -2,10 +2,19 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <cstring>
#include <iterator>
#include <unordered_set>
#include <utility>
#include <vector>
#include <glad/glad.h>
#include "common/bit_field.h"
#include "common/emu_window.h"
#include "common/hash.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/vector_math.h"
@ -15,7 +24,7 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica_state.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

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@ -4,20 +4,26 @@
#pragma once
#include <map>
#include <array>
#include <memory>
#include <set>
#include <tuple>
#include <boost/icl/interval_map.hpp>
#include <glad/glad.h>
#include "common/math_util.h"
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hw/gpu.h"
#include "video_core/pica.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
namespace MathUtil {
template <class T> struct Rectangle;
}
struct CachedSurface;

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@ -2,9 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
#include "video_core/pica.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
using Pica::Regs;
using TevStageConfig = Regs::TevStageConfig;

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@ -6,7 +6,7 @@
#include <string>
#include "video_core/renderer_opengl/gl_rasterizer.h"
struct PicaShaderConfig;
namespace GLShader {

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@ -2,9 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <vector>
#include <glad/glad.h>
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_shader_util.h"

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@ -2,8 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/pica.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include <glad/glad.h>
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_state.h"
OpenGLState OpenGLState::cur_state;

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@ -5,7 +5,6 @@
#pragma once
#include <glad/glad.h>
#include <memory>
class OpenGLState {
public:

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@ -4,9 +4,16 @@
#pragma once
#include <array>
#include <cstddef>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/pica.h"

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@ -5,23 +5,28 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <memory>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/emu_window.h"
#include "common/logging/log.h"
#include "common/profiler_reporting.h"
#include "common/synchronized_wrapper.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/tracer/recorder.h"
#include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
static const char vertex_shader[] = R"(
#version 150 core

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@ -8,6 +8,9 @@
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hw/gpu.h"
#include "video_core/renderer_base.h"