ThreadManager: Sync async reads on accurate gpu.

This commit is contained in:
Fernando Sahmkow 2020-02-17 22:29:04 -04:00
parent 57fdbd9b89
commit 165ae823f5
9 changed files with 48 additions and 8 deletions

View file

@ -147,7 +147,7 @@ void GPU::SyncGuestHost() {
}
void GPU::OnCommandListEnd() {
renderer.Rasterizer().ReleaseFences();
renderer->Rasterizer().ReleaseFences();
}
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.