shader: Add pools and rename files

This commit is contained in:
ReinUsesLisp 2021-02-05 23:11:23 -03:00 committed by ameerj
parent be94ee88d2
commit 16cb00c521
30 changed files with 255 additions and 108 deletions

View file

@ -1,4 +1,5 @@
add_executable(shader_recompiler
backend/spirv/emit_spirv.h
environment.h
exception.h
file_environment.cpp
@ -17,10 +18,12 @@ add_executable(shader_recompiler
frontend/ir/ir_emitter.h
frontend/ir/microinstruction.cpp
frontend/ir/microinstruction.h
frontend/ir/opcode.cpp
frontend/ir/opcode.h
frontend/ir/opcode.inc
frontend/ir/opcodes.cpp
frontend/ir/opcodes.h
frontend/ir/opcodes.inc
frontend/ir/pred.h
frontend/ir/program.cpp
frontend/ir/program.h
frontend/ir/reg.h
frontend/ir/type.cpp
frontend/ir/type.h
@ -33,8 +36,8 @@ add_executable(shader_recompiler
frontend/maxwell/instruction.h
frontend/maxwell/location.h
frontend/maxwell/maxwell.inc
frontend/maxwell/opcode.cpp
frontend/maxwell/opcode.h
frontend/maxwell/opcodes.cpp
frontend/maxwell/opcodes.h
frontend/maxwell/program.cpp
frontend/maxwell/program.h
frontend/maxwell/termination_code.cpp
@ -67,6 +70,7 @@ add_executable(shader_recompiler
ir_opt/ssa_rewrite_pass.cpp
ir_opt/verification_pass.cpp
main.cpp
object_pool.h
)
target_link_libraries(shader_recompiler PRIVATE fmt::fmt)