shader: Implement TXQ and fix FragDepth

This commit is contained in:
ReinUsesLisp 2021-03-26 18:45:38 -03:00 committed by ameerj
parent d9c5bd9509
commit 17063d16a3
15 changed files with 264 additions and 21 deletions

View file

@ -126,6 +126,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
frontend/maxwell/translate/impl/texture_gather.cpp
frontend/maxwell/translate/impl/texture_query.cpp
frontend/maxwell/translate/impl/vote.cpp
frontend/maxwell/translate/impl/warp_shuffle.cpp
frontend/maxwell/translate/translate.cpp