shader: Implement TXQ and fix FragDepth
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d9c5bd9509
commit
17063d16a3
15 changed files with 264 additions and 21 deletions
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@ -244,8 +244,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
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if (desc.count != 1) {
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throw NotImplementedException("Array of textures");
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}
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const Id type{TypeSampledImage(ImageType(*this, desc))};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, type)};
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const Id image_type{ImageType(*this, desc)};
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const Id sampled_type{TypeSampledImage(image_type)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, sampled_type)};
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const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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@ -254,7 +255,8 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
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// TODO: Pass count info
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textures.push_back(TextureDefinition{
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.id{id},
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.type{type},
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.sampled_type{sampled_type},
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.image_type{image_type},
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});
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}
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binding += desc.count;
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@ -31,7 +31,8 @@ private:
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struct TextureDefinition {
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Id id;
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Id type;
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Id sampled_type;
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Id image_type;
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};
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struct UniformDefinitions {
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@ -126,10 +126,10 @@ Id DefineMain(EmitContext& ctx, IR::Program& program) {
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return main;
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}
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void DefineEntryPoint(Environment& env, EmitContext& ctx, Id main) {
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void DefineEntryPoint(Environment& env, const IR::Program& program, EmitContext& ctx, Id main) {
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const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size());
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spv::ExecutionModel execution_model{};
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switch (env.ShaderStage()) {
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switch (program.stage) {
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case Shader::Stage::Compute: {
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const std::array<u32, 3> workgroup_size{env.WorkgroupSize()};
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execution_model = spv::ExecutionModel::GLCompute;
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@ -143,6 +143,9 @@ void DefineEntryPoint(Environment& env, EmitContext& ctx, Id main) {
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case Shader::Stage::Fragment:
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execution_model = spv::ExecutionModel::Fragment;
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ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft);
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if (program.info.stores_frag_depth) {
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ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
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}
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break;
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default:
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throw NotImplementedException("Stage {}", env.ShaderStage());
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@ -235,6 +238,7 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
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}
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// TODO: Track this usage
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ctx.AddCapability(spv::Capability::ImageGatherExtended);
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ctx.AddCapability(spv::Capability::ImageQuery);
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}
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Id PhiArgDef(EmitContext& ctx, IR::Inst* inst, size_t index) {
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@ -267,7 +271,7 @@ std::vector<u32> EmitSPIRV(const Profile& profile, Environment& env, IR::Program
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u32& binding) {
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EmitContext ctx{profile, program, binding};
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const Id main{DefineMain(ctx, program)};
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DefineEntryPoint(env, ctx, main);
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DefineEntryPoint(env, program, ctx, main);
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if (profile.support_float_controls) {
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ctx.AddExtension("SPV_KHR_float_controls");
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SetupDenormControl(profile, program, ctx, main);
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@ -343,6 +343,7 @@ Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
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Id EmitBindlessImageGather(EmitContext&);
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Id EmitBindlessImageGatherDref(EmitContext&);
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Id EmitBindlessImageFetch(EmitContext&);
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Id EmitBindlessImageQueryDimensions(EmitContext&);
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Id EmitBoundImageSampleImplicitLod(EmitContext&);
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Id EmitBoundImageSampleExplicitLod(EmitContext&);
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Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
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@ -350,6 +351,7 @@ Id EmitBoundImageSampleDrefExplicitLod(EmitContext&);
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Id EmitBoundImageGather(EmitContext&);
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Id EmitBoundImageGatherDref(EmitContext&);
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Id EmitBoundImageFetch(EmitContext&);
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Id EmitBoundImageQueryDimensions(EmitContext&);
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id bias_lc, Id offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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@ -364,6 +366,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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const IR::Value& offset, const IR::Value& offset2, Id dref);
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms);
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod);
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Id EmitVoteAll(EmitContext& ctx, Id pred);
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Id EmitVoteAny(EmitContext& ctx, Id pred);
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Id EmitVoteEqual(EmitContext& ctx, Id pred);
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@ -91,7 +91,15 @@ private:
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Id Texture(EmitContext& ctx, const IR::Value& index) {
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if (index.IsImmediate()) {
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const TextureDefinition def{ctx.textures.at(index.U32())};
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return ctx.OpLoad(def.type, def.id);
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return ctx.OpLoad(def.sampled_type, def.id);
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}
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throw NotImplementedException("Indirect texture sample");
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}
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Id TextureImage(EmitContext& ctx, const IR::Value& index) {
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if (index.IsImmediate()) {
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const TextureDefinition def{ctx.textures.at(index.U32())};
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return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
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}
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throw NotImplementedException("Indirect texture sample");
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}
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@ -149,6 +157,10 @@ Id EmitBindlessImageFetch(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBindlessImageQueryDimensions(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBoundImageSampleImplicitLod(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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@ -177,6 +189,10 @@ Id EmitBoundImageFetch(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBoundImageQueryDimensions(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id bias_lc, Id offset) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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@ -241,4 +257,34 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
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Texture(ctx, index), coords, operands.Mask(), operands.Span());
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}
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const Id image{TextureImage(ctx, index)};
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const Id zero{ctx.u32_zero_value};
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const auto mips{[&] { return ctx.OpImageQueryLevels(ctx.U32[1], image); }};
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switch (info.type) {
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case TextureType::Color1D:
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case TextureType::Shadow1D:
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return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod),
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zero, zero, mips());
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case TextureType::ColorArray1D:
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case TextureType::Color2D:
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case TextureType::ColorCube:
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case TextureType::ShadowArray1D:
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case TextureType::Shadow2D:
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case TextureType::ShadowCube:
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return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[2], image, lod),
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zero, mips());
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case TextureType::ColorArray2D:
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case TextureType::Color3D:
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case TextureType::ColorArrayCube:
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case TextureType::ShadowArray2D:
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case TextureType::Shadow3D:
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case TextureType::ShadowArrayCube:
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return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[3], image, lod),
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mips());
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}
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throw LogicError("Unspecified image type {}", info.type.Value());
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}
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} // namespace Shader::Backend::SPIRV
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