shader: Implement TXQ and fix FragDepth

This commit is contained in:
ReinUsesLisp 2021-03-26 18:45:38 -03:00 committed by ameerj
parent d9c5bd9509
commit 17063d16a3
15 changed files with 264 additions and 21 deletions

View file

@ -343,6 +343,7 @@ Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
Id EmitBindlessImageGather(EmitContext&);
Id EmitBindlessImageGatherDref(EmitContext&);
Id EmitBindlessImageFetch(EmitContext&);
Id EmitBindlessImageQueryDimensions(EmitContext&);
Id EmitBoundImageSampleImplicitLod(EmitContext&);
Id EmitBoundImageSampleExplicitLod(EmitContext&);
Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
@ -350,6 +351,7 @@ Id EmitBoundImageSampleDrefExplicitLod(EmitContext&);
Id EmitBoundImageGather(EmitContext&);
Id EmitBoundImageGatherDref(EmitContext&);
Id EmitBoundImageFetch(EmitContext&);
Id EmitBoundImageQueryDimensions(EmitContext&);
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id bias_lc, Id offset);
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
@ -364,6 +366,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
const IR::Value& offset, const IR::Value& offset2, Id dref);
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms);
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod);
Id EmitVoteAll(EmitContext& ctx, Id pred);
Id EmitVoteAny(EmitContext& ctx, Id pred);
Id EmitVoteEqual(EmitContext& ctx, Id pred);