shader: Implement TXQ and fix FragDepth
This commit is contained in:
parent
d9c5bd9509
commit
17063d16a3
15 changed files with 264 additions and 21 deletions
|
@ -343,6 +343,7 @@ Id EmitBindlessImageSampleDrefExplicitLod(EmitContext&);
|
|||
Id EmitBindlessImageGather(EmitContext&);
|
||||
Id EmitBindlessImageGatherDref(EmitContext&);
|
||||
Id EmitBindlessImageFetch(EmitContext&);
|
||||
Id EmitBindlessImageQueryDimensions(EmitContext&);
|
||||
Id EmitBoundImageSampleImplicitLod(EmitContext&);
|
||||
Id EmitBoundImageSampleExplicitLod(EmitContext&);
|
||||
Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
|
||||
|
@ -350,6 +351,7 @@ Id EmitBoundImageSampleDrefExplicitLod(EmitContext&);
|
|||
Id EmitBoundImageGather(EmitContext&);
|
||||
Id EmitBoundImageGatherDref(EmitContext&);
|
||||
Id EmitBoundImageFetch(EmitContext&);
|
||||
Id EmitBoundImageQueryDimensions(EmitContext&);
|
||||
Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||
Id bias_lc, Id offset);
|
||||
Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
|
||||
|
@ -364,6 +366,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
|
|||
const IR::Value& offset, const IR::Value& offset2, Id dref);
|
||||
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
|
||||
Id lod, Id ms);
|
||||
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod);
|
||||
Id EmitVoteAll(EmitContext& ctx, Id pred);
|
||||
Id EmitVoteAny(EmitContext& ctx, Id pred);
|
||||
Id EmitVoteEqual(EmitContext& ctx, Id pred);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue