renderer_opengl: Implement BlendEquation and BlendFunc.
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5b9bcbf438
commit
174cba5c58
6 changed files with 140 additions and 7 deletions
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@ -446,7 +446,32 @@ void RasterizerOpenGL::BindTextures() {
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}
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}
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void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 id) {}
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void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {
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const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
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switch (method) {
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case MAXWELL3D_REG_INDEX(blend.separate_alpha):
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ASSERT_MSG(false, "unimplemented");
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break;
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case MAXWELL3D_REG_INDEX(blend.equation_rgb):
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state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb);
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break;
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case MAXWELL3D_REG_INDEX(blend.factor_source_rgb):
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state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb);
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break;
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case MAXWELL3D_REG_INDEX(blend.factor_dest_rgb):
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state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb);
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break;
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case MAXWELL3D_REG_INDEX(blend.equation_a):
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state.blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a);
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break;
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case MAXWELL3D_REG_INDEX(blend.factor_source_a):
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state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
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break;
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case MAXWELL3D_REG_INDEX(blend.factor_dest_a):
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state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
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break;
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}
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}
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void RasterizerOpenGL::FlushAll() {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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@ -32,7 +32,7 @@ public:
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~RasterizerOpenGL() override;
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void DrawArrays() override;
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void NotifyMaxwellRegisterChanged(u32 id) override;
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void NotifyMaxwellRegisterChanged(u32 method) override;
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void FlushAll() override;
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void FlushRegion(VAddr addr, u64 size) override;
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void InvalidateRegion(VAddr addr, u64 size) override;
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@ -102,4 +102,68 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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return {};
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}
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inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
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switch (equation) {
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case Maxwell::Blend::Equation::Add:
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return GL_FUNC_ADD;
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case Maxwell::Blend::Equation::Subtract:
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return GL_FUNC_SUBTRACT;
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case Maxwell::Blend::Equation::ReverseSubtract:
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return GL_FUNC_REVERSE_SUBTRACT;
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case Maxwell::Blend::Equation::Min:
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return GL_MIN;
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case Maxwell::Blend::Equation::Max:
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return GL_MAX;
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}
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NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
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UNREACHABLE();
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return {};
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}
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inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
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switch (factor) {
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case Maxwell::Blend::Factor::Zero:
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return GL_ZERO;
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case Maxwell::Blend::Factor::One:
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return GL_ONE;
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case Maxwell::Blend::Factor::SourceColor:
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return GL_SRC_COLOR;
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case Maxwell::Blend::Factor::OneMinusSourceColor:
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return GL_ONE_MINUS_SRC_COLOR;
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case Maxwell::Blend::Factor::SourceAlpha:
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return GL_SRC_ALPHA;
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case Maxwell::Blend::Factor::OneMinusSourceAlpha:
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return GL_ONE_MINUS_SRC_ALPHA;
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case Maxwell::Blend::Factor::DestAlpha:
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return GL_DST_ALPHA;
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case Maxwell::Blend::Factor::OneMinusDestAlpha:
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return GL_ONE_MINUS_DST_ALPHA;
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case Maxwell::Blend::Factor::DestColor:
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return GL_DST_COLOR;
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case Maxwell::Blend::Factor::OneMinusDestColor:
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return GL_ONE_MINUS_DST_COLOR;
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case Maxwell::Blend::Factor::SourceAlphaSaturate:
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return GL_SRC_ALPHA_SATURATE;
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case Maxwell::Blend::Factor::Source1Color:
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return GL_SRC1_COLOR;
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case Maxwell::Blend::Factor::OneMinusSource1Color:
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return GL_ONE_MINUS_SRC1_COLOR;
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case Maxwell::Blend::Factor::Source1Alpha:
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return GL_SRC1_ALPHA;
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case Maxwell::Blend::Factor::OneMinusSource1Alpha:
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return GL_ONE_MINUS_SRC1_ALPHA;
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case Maxwell::Blend::Factor::ConstantColor:
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return GL_CONSTANT_COLOR;
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case Maxwell::Blend::Factor::OneMinusConstantColor:
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return GL_ONE_MINUS_CONSTANT_COLOR;
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case Maxwell::Blend::Factor::ConstantAlpha:
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return GL_CONSTANT_ALPHA;
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case Maxwell::Blend::Factor::OneMinusConstantAlpha:
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return GL_ONE_MINUS_CONSTANT_ALPHA;
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}
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NGLOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
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UNREACHABLE();
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return {};
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}
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} // namespace MaxwellToGL
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