settings: Add option to dump ExeFS of games upon launch
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
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7 changed files with 27 additions and 0 deletions
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@ -57,6 +57,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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if (exefs == nullptr)
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return exefs;
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if (Settings::values.dump_exefs) {
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LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
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const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
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if (dump_dir != nullptr) {
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const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
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VfsRawCopyD(exefs, exefs_dir);
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}
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}
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const auto installed = Service::FileSystem::GetUnionContents();
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// Game Updates
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@ -159,6 +159,7 @@ struct Values {
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bool use_gdbstub;
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u16 gdbstub_port;
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std::string program_args;
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bool dump_exefs;
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bool dump_nso;
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// WebService
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