EmuWindow: Remove window title getters/setters.

The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
This commit is contained in:
Tony Wasserka 2014-11-13 18:17:39 +01:00
parent ded9c8a826
commit 182476c96a
4 changed files with 10 additions and 28 deletions

View file

@ -89,20 +89,8 @@ public:
return std::make_pair(client_area_width, client_area_height);
}
// TODO: Remove
std::string GetWindowTitle() const {
return window_title;
}
// TODO: Remove
void SetWindowTitle(const std::string& val) {
window_title = val;
}
protected:
// TODO: Remove window title initialization
EmuWindow() :
window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc))
EmuWindow()
{
// TODO
config.min_client_area_size = std::make_pair(300u, 500u);
@ -145,9 +133,6 @@ private:
virtual void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
}
// TODO: Remove
std::string window_title; ///< Current window title, should be used by window impl.
std::pair<unsigned,unsigned> framebuffer_size;
unsigned client_area_width; ///< Current client width, should be set by window impl.