EmuWindow: Remove window title getters/setters.
The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there. Providing properly thread-safe window title getters and setters is a mess anyway.
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4 changed files with 10 additions and 28 deletions
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@ -89,20 +89,8 @@ public:
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return std::make_pair(client_area_width, client_area_height);
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}
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// TODO: Remove
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std::string GetWindowTitle() const {
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return window_title;
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}
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// TODO: Remove
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void SetWindowTitle(const std::string& val) {
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window_title = val;
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}
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protected:
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// TODO: Remove window title initialization
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EmuWindow() :
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window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc))
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EmuWindow()
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{
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// TODO
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config.min_client_area_size = std::make_pair(300u, 500u);
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@ -145,9 +133,6 @@ private:
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virtual void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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}
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// TODO: Remove
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std::string window_title; ///< Current window title, should be used by window impl.
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std::pair<unsigned,unsigned> framebuffer_size;
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unsigned client_area_width; ///< Current client width, should be set by window impl.
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