VideoCore: Unify interface to OpenGL and SW rasterizers

This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations.
This commit is contained in:
Yuri Kunde Schlesner 2015-12-06 19:06:12 -08:00
parent 03835d04f4
commit 195fedccf0
16 changed files with 115 additions and 77 deletions

View file

@ -0,0 +1,28 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "common/make_unique.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "video_core/swrasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
void RendererBase::RefreshRasterizerSetting() {
bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled;
if (rasterizer == nullptr || opengl_rasterizer_active != hw_renderer_enabled) {
opengl_rasterizer_active = hw_renderer_enabled;
if (hw_renderer_enabled) {
rasterizer = Common::make_unique<RasterizerOpenGL>();
} else {
rasterizer = Common::make_unique<VideoCore::SWRasterizer>();
}
rasterizer->InitObjects();
}
}