TextureCache: Base fixes on rescaling.

This commit is contained in:
Fernando Sahmkow 2021-09-20 19:11:03 +02:00
parent 99eec162da
commit 19ca0c9ab5
2 changed files with 6 additions and 4 deletions

View file

@ -205,8 +205,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
return;
}
u32 scale_rating;
bool rescaled;
u32 scale_rating = 0;
bool rescaled = false;
std::array<ImageId, NUM_RT> tmp_color_images{};
ImageId tmp_depth_image{};
do {
@ -223,7 +223,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
bool can_rescale = true;
bool any_blacklisted = false;
const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
if (view_id) {
if (view_id != NULL_IMAGE_VIEW_ID && view_id != ImageViewId{}) {
const auto& view = slot_image_views[view_id];
const auto image_id = view.image_id;
id_save = image_id;
@ -265,6 +265,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
scale_up(tmp_color_images[index]);
}
scale_up(tmp_depth_image);
scale_rating = 2;
}
} else {
rescaled = false;