shaders: Add NumTextureSamplers const, remove unused #pragma.

This commit is contained in:
bunnei 2018-04-14 18:50:06 -04:00
parent e6224fec27
commit 1b41b875dc
4 changed files with 5 additions and 4 deletions

View file

@ -323,7 +323,5 @@ static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
static_assert(std::is_standard_layout<Instruction>::value,
"Structure does not have standard layout");
#pragma pack()
} // namespace Shader
} // namespace Tegra