Pica: Create 'State' structure and move state memory there.

This commit is contained in:
bunnei 2015-05-13 23:29:27 -04:00
parent 4c207798b4
commit 1b42d55a9d
15 changed files with 461 additions and 438 deletions

View file

@ -228,7 +228,7 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&
#define COMMAND_IN_RANGE(cmd_id, reg_name) \
(cmd_id >= PICA_REG_INDEX(reg_name) && \
cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::registers.reg_name)) / 4)
cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4)
void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
const unsigned int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
@ -244,8 +244,8 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
} else {
index = 2;
}
auto config = Pica::registers.GetTextures()[index].config;
auto format = Pica::registers.GetTextures()[index].format;
auto config = Pica::g_state.regs.GetTextures()[index].config;
auto format = Pica::g_state.regs.GetTextures()[index].format;
auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
// TODO: Instead, emit a signal here to be caught by the main window widget.
@ -270,8 +270,8 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
} else {
index = 2;
}
auto config = Pica::registers.GetTextures()[index].config;
auto format = Pica::registers.GetTextures()[index].format;
auto config = Pica::g_state.regs.GetTextures()[index].config;
auto format = Pica::g_state.regs.GetTextures()[index].format;
auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());