Pica: Create 'State' structure and move state memory there.

This commit is contained in:
bunnei 2015-05-13 23:29:27 -04:00
parent 4c207798b4
commit 1b42d55a9d
15 changed files with 461 additions and 438 deletions

View file

@ -632,7 +632,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
info.width = texture_config.width;
info.height = texture_config.height;
info.stride = row_stride;
info.format = registers.texture0_format;
info.format = g_state.regs.texture0_format;
Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
buf[3 * x + y * row_stride ] = texture_color.r();
buf[3 * x + y * row_stride + 1] = texture_color.g();