texture_cache: Split texture cache into different files

This commit is contained in:
ReinUsesLisp 2019-04-24 16:35:54 -03:00
parent 5f3aacdc37
commit 1b4503c571
12 changed files with 965 additions and 876 deletions

View file

@ -9,7 +9,7 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/texture_cache.h"
#include "video_core/texture_cache/texture_cache_contextless.h"
#include "video_core/textures/convert.h"
#include "video_core/textures/texture.h"

View file

@ -13,7 +13,7 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/texture_cache.h"
#include "video_core/texture_cache/texture_cache_contextless.h"
namespace OpenGL {