CMakeLists: Specify -Wextra on linux builds

Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.

We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).

While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
This commit is contained in:
Lioncash 2020-04-15 15:59:23 -04:00
parent e33196d4e7
commit 1c340c6efa
26 changed files with 93 additions and 70 deletions

View file

@ -440,7 +440,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
auto [nacp, discard_icon_file] = update.GetControlMetadata();
const auto metadata = update.GetControlMetadata();
const auto& nacp = metadata.first;
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();

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@ -591,14 +591,18 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
bool overwrite_if_exists, const VfsCopyFunction& copy) {
CNMTHeader header{
nca.GetTitleId(), ///< Title ID
0, ///< Ignore/Default title version
type, ///< Type
{}, ///< Padding
0x10, ///< Default table offset
1, ///< 1 Content Entry
0, ///< No Meta Entries
{}, ///< Padding
nca.GetTitleId(), // Title ID
0, // Ignore/Default title version
type, // Type
{}, // Padding
0x10, // Default table offset
1, // 1 Content Entry
0, // No Meta Entries
{}, // Padding
{}, // Reserved 1
0, // Is committed
0, // Required download system version
{}, // Reserved 2
};
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
@ -848,7 +852,8 @@ VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordT
VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto iter =
std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
const auto [title_type, content_type, e_title_id] = entry.first;
const auto content_type = std::get<1>(entry.first);
const auto e_title_id = std::get<2>(entry.first);
return content_type == type && e_title_id == title_id;
});
if (iter == entries.end())

View file

@ -42,11 +42,11 @@ VirtualDir ExtractZIP(VirtualFile file) {
continue;
if (name.back() != '/') {
std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file{
std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
zip_fopen_index(zip.get(), i, 0), zip_fclose};
std::vector<u8> buf(stat.size);
if (zip_fread(file.get(), buf.data(), buf.size()) != buf.size())
if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
return nullptr;
const auto parts = FileUtil::SplitPathComponents(stat.name);