service/nvflinger: Rename Get prefix on function to Find
This more accurately describes what the function is actually attempting to do (it's not a simple trivial getter).
This commit is contained in:
parent
3c3d9afd61
commit
1d11def9c4
3 changed files with 23 additions and 23 deletions
|
@ -61,7 +61,7 @@ u64 NVFlinger::OpenDisplay(std::string_view name) {
|
|||
}
|
||||
|
||||
u64 NVFlinger::CreateLayer(u64 display_id) {
|
||||
auto& display = GetDisplay(display_id);
|
||||
auto& display = FindDisplay(display_id);
|
||||
|
||||
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
|
||||
|
||||
|
@ -73,16 +73,16 @@ u64 NVFlinger::CreateLayer(u64 display_id) {
|
|||
return layer_id;
|
||||
}
|
||||
|
||||
u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
|
||||
const auto& layer = GetLayer(display_id, layer_id);
|
||||
u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
|
||||
const auto& layer = FindLayer(display_id, layer_id);
|
||||
return layer.buffer_queue->GetId();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
|
||||
return GetDisplay(display_id).vsync_event.readable;
|
||||
return FindDisplay(display_id).vsync_event.readable;
|
||||
}
|
||||
|
||||
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
||||
std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
|
||||
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[&](const auto& queue) { return queue->GetId() == id; });
|
||||
|
||||
|
@ -90,7 +90,7 @@ std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
|||
return *itr;
|
||||
}
|
||||
|
||||
Display& NVFlinger::GetDisplay(u64 display_id) {
|
||||
Display& NVFlinger::FindDisplay(u64 display_id) {
|
||||
const auto itr = std::find_if(displays.begin(), displays.end(),
|
||||
[&](const Display& display) { return display.id == display_id; });
|
||||
|
||||
|
@ -98,8 +98,8 @@ Display& NVFlinger::GetDisplay(u64 display_id) {
|
|||
return *itr;
|
||||
}
|
||||
|
||||
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
|
||||
auto& display = GetDisplay(display_id);
|
||||
Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
|
||||
auto& display = FindDisplay(display_id);
|
||||
|
||||
const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
|
||||
[&](const Layer& layer) { return layer.id == layer_id; });
|
||||
|
|
|
@ -57,31 +57,31 @@ public:
|
|||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
|
||||
|
||||
/// Opens the specified display and returns the id.
|
||||
/// Opens the specified display and returns the ID.
|
||||
u64 OpenDisplay(std::string_view name);
|
||||
|
||||
/// Creates a layer on the specified display and returns the layer id.
|
||||
/// Creates a layer on the specified display and returns the layer ID.
|
||||
u64 CreateLayer(u64 display_id);
|
||||
|
||||
/// Gets the buffer queue id of the specified layer in the specified display.
|
||||
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
|
||||
/// Finds the buffer queue ID of the specified layer in the specified display.
|
||||
u32 FindBufferQueueId(u64 display_id, u64 layer_id);
|
||||
|
||||
/// Gets the vsync event for the specified display.
|
||||
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
|
||||
|
||||
/// Obtains a buffer queue identified by the id.
|
||||
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
|
||||
/// Obtains a buffer queue identified by the ID.
|
||||
std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
|
||||
|
||||
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
|
||||
/// finished.
|
||||
void Compose();
|
||||
|
||||
private:
|
||||
/// Returns the display identified by the specified id.
|
||||
Display& GetDisplay(u64 display_id);
|
||||
/// Finds the display identified by the specified ID.
|
||||
Display& FindDisplay(u64 display_id);
|
||||
|
||||
/// Returns the layer identified by the specified id in the desired display.
|
||||
Layer& GetLayer(u64 display_id, u64 layer_id);
|
||||
/// Finds the layer identified by the specified ID in the desired display.
|
||||
Layer& FindLayer(u64 display_id, u64 layer_id);
|
||||
|
||||
std::shared_ptr<Nvidia::Module> nvdrv;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue