HID: use ButtonDevice

This commit is contained in:
wwylele 2017-01-20 22:46:39 +02:00
parent 3974895e08
commit 1d1329af23
5 changed files with 100 additions and 1 deletions

View file

@ -2,10 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <cmath>
#include <memory>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/hid/hid.h"
@ -44,6 +48,10 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
static std::atomic<bool> is_device_reload_pending;
static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
constexpr float TAN30 = 0.577350269f;
@ -74,10 +82,38 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
return state;
}
static void LoadInputDevices() {
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
}
static void UnloadInputDevices() {
for (auto& button : buttons) {
button.reset();
}
}
static void UpdatePadCallback(u64 userdata, int cycles_late) {
SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
PadState state = VideoCore::g_emu_window->GetPadState();
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
PadState state;
using namespace Settings::NativeButton;
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
state.right.Assign(buttons[Right - BUTTON_HID_BEGIN]->GetStatus());
state.left.Assign(buttons[Left - BUTTON_HID_BEGIN]->GetStatus());
state.up.Assign(buttons[Up - BUTTON_HID_BEGIN]->GetStatus());
state.down.Assign(buttons[Down - BUTTON_HID_BEGIN]->GetStatus());
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
// Get current circle pad position and update circle pad direction
s16 circle_pad_x, circle_pad_y;
@ -313,6 +349,8 @@ void Init() {
AddService(new HID_U_Interface);
AddService(new HID_SPVR_Interface);
is_device_reload_pending.store(true);
using Kernel::MemoryPermission;
shared_mem =
SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read,
@ -350,6 +388,11 @@ void Shutdown() {
event_accelerometer = nullptr;
event_gyroscope = nullptr;
event_debug_pad = nullptr;
UnloadInputDevices();
}
void ReloadInputDevices() {
is_device_reload_pending.store(true);
}
} // namespace HID

View file

@ -297,5 +297,8 @@ void Init();
/// Shutdown HID service
void Shutdown();
/// Reload input devices. Used when input configuration changed
void ReloadInputDevices();
}
}