Remove references to PICA and rasterizers in video_core
This commit is contained in:
parent
ebf9a784a9
commit
1d28b2e142
77 changed files with 4 additions and 16444 deletions
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@ -1,577 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <condition_variable>
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#include <cstdint>
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#include <cstring>
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#include <fstream>
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#include <map>
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#include <mutex>
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#include <stdexcept>
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#include <string>
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#ifdef HAVE_PNG
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#include <png.h>
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#include <setjmp.h>
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#endif
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#include <nihstro/bit_field.h>
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#include <nihstro/float24.h>
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#include <nihstro/shader_binary.h>
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/color.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/vector_math.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/pica_state.h"
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#include "video_core/pica_types.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/regs_rasterizer.h"
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#include "video_core/regs_shader.h"
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#include "video_core/regs_texturing.h"
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#include "video_core/renderer_base.h"
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#include "video_core/shader/shader.h"
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#include "video_core/texture/texture_decode.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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using nihstro::DVLBHeader;
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using nihstro::DVLEHeader;
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using nihstro::DVLPHeader;
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namespace Pica {
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void DebugContext::DoOnEvent(Event event, void* data) {
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{
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std::unique_lock<std::mutex> lock(breakpoint_mutex);
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// Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug
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// widgets
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VideoCore::g_renderer->Rasterizer()->FlushAll();
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// TODO: Should stop the CPU thread here once we multithread emulation.
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active_breakpoint = event;
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at_breakpoint = true;
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// Tell all observers that we hit a breakpoint
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for (auto& breakpoint_observer : breakpoint_observers) {
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breakpoint_observer->OnPicaBreakPointHit(event, data);
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}
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// Wait until another thread tells us to Resume()
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resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
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}
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}
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void DebugContext::Resume() {
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{
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std::lock_guard<std::mutex> lock(breakpoint_mutex);
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// Tell all observers that we are about to resume
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for (auto& breakpoint_observer : breakpoint_observers) {
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breakpoint_observer->OnPicaResume();
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}
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// Resume the waiting thread (i.e. OnEvent())
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at_breakpoint = false;
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}
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resume_from_breakpoint.notify_one();
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}
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std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
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namespace DebugUtils {
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void DumpShader(const std::string& filename, const ShaderRegs& config,
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const Shader::ShaderSetup& setup,
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const RasterizerRegs::VSOutputAttributes* output_attributes) {
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struct StuffToWrite {
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const u8* pointer;
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u32 size;
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};
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std::vector<StuffToWrite> writing_queue;
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u32 write_offset = 0;
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auto QueueForWriting = [&writing_queue, &write_offset](const u8* pointer, u32 size) {
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writing_queue.push_back({pointer, size});
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u32 old_write_offset = write_offset;
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write_offset += size;
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return old_write_offset;
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};
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// First off, try to translate Pica state (one enum for output attribute type and component)
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// into shbin format (separate type and component mask).
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union OutputRegisterInfo {
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enum Type : u64 {
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POSITION = 0,
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QUATERNION = 1,
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COLOR = 2,
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TEXCOORD0 = 3,
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TEXCOORD1 = 5,
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TEXCOORD2 = 6,
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VIEW = 8,
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};
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BitField<0, 64, u64> hex;
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BitField<0, 16, Type> type;
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BitField<16, 16, u64> id;
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BitField<32, 4, u64> component_mask;
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};
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// This is put into a try-catch block to make sure we notice unknown configurations.
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std::vector<OutputRegisterInfo> output_info_table;
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for (unsigned i = 0; i < 7; ++i) {
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using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes;
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// TODO: It's still unclear how the attribute components map to the register!
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// Once we know that, this code probably will not make much sense anymore.
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std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32>> map = {
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{OutputAttributes::POSITION_X, {OutputRegisterInfo::POSITION, 1}},
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{OutputAttributes::POSITION_Y, {OutputRegisterInfo::POSITION, 2}},
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{OutputAttributes::POSITION_Z, {OutputRegisterInfo::POSITION, 4}},
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{OutputAttributes::POSITION_W, {OutputRegisterInfo::POSITION, 8}},
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{OutputAttributes::QUATERNION_X, {OutputRegisterInfo::QUATERNION, 1}},
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{OutputAttributes::QUATERNION_Y, {OutputRegisterInfo::QUATERNION, 2}},
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{OutputAttributes::QUATERNION_Z, {OutputRegisterInfo::QUATERNION, 4}},
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{OutputAttributes::QUATERNION_W, {OutputRegisterInfo::QUATERNION, 8}},
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{OutputAttributes::COLOR_R, {OutputRegisterInfo::COLOR, 1}},
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{OutputAttributes::COLOR_G, {OutputRegisterInfo::COLOR, 2}},
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{OutputAttributes::COLOR_B, {OutputRegisterInfo::COLOR, 4}},
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{OutputAttributes::COLOR_A, {OutputRegisterInfo::COLOR, 8}},
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{OutputAttributes::TEXCOORD0_U, {OutputRegisterInfo::TEXCOORD0, 1}},
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{OutputAttributes::TEXCOORD0_V, {OutputRegisterInfo::TEXCOORD0, 2}},
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{OutputAttributes::TEXCOORD1_U, {OutputRegisterInfo::TEXCOORD1, 1}},
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{OutputAttributes::TEXCOORD1_V, {OutputRegisterInfo::TEXCOORD1, 2}},
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{OutputAttributes::TEXCOORD2_U, {OutputRegisterInfo::TEXCOORD2, 1}},
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{OutputAttributes::TEXCOORD2_V, {OutputRegisterInfo::TEXCOORD2, 2}},
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{OutputAttributes::VIEW_X, {OutputRegisterInfo::VIEW, 1}},
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{OutputAttributes::VIEW_Y, {OutputRegisterInfo::VIEW, 2}},
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{OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}},
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};
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for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
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output_attributes[i].map_x, output_attributes[i].map_y, output_attributes[i].map_z,
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output_attributes[i].map_w}) {
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if (semantic == OutputAttributes::INVALID)
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continue;
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try {
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OutputRegisterInfo::Type type = map.at(semantic).first;
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u32 component_mask = map.at(semantic).second;
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auto it = std::find_if(output_info_table.begin(), output_info_table.end(),
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[&i, &type](const OutputRegisterInfo& info) {
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return info.id == i && info.type == type;
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});
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if (it == output_info_table.end()) {
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output_info_table.emplace_back();
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output_info_table.back().type.Assign(type);
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output_info_table.back().component_mask.Assign(component_mask);
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output_info_table.back().id.Assign(i);
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} else {
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it->component_mask.Assign(it->component_mask | component_mask);
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}
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} catch (const std::out_of_range&) {
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DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
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LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
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(int)output_attributes[i].map_x.Value(),
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(int)output_attributes[i].map_y.Value(),
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(int)output_attributes[i].map_z.Value(),
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(int)output_attributes[i].map_w.Value());
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}
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}
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}
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struct {
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DVLBHeader header;
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u32 dvle_offset;
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} dvlb{{DVLBHeader::MAGIC_WORD, 1}}; // 1 DVLE
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DVLPHeader dvlp{DVLPHeader::MAGIC_WORD};
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DVLEHeader dvle{DVLEHeader::MAGIC_WORD};
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QueueForWriting(reinterpret_cast<const u8*>(&dvlb), sizeof(dvlb));
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u32 dvlp_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvlp), sizeof(dvlp));
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dvlb.dvle_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvle), sizeof(dvle));
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// TODO: Reduce the amount of binary code written to relevant portions
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dvlp.binary_offset = write_offset - dvlp_offset;
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dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size());
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QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()),
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static_cast<u32>(setup.program_code.size()) * sizeof(u32));
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dvlp.swizzle_info_offset = write_offset - dvlp_offset;
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dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size());
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u32 dummy = 0;
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for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) {
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QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]),
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sizeof(setup.swizzle_data[i]));
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QueueForWriting(reinterpret_cast<const u8*>(&dummy), sizeof(dummy));
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}
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dvle.main_offset_words = config.main_offset;
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dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
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dvle.output_register_table_size = static_cast<u32>(output_info_table.size());
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QueueForWriting(reinterpret_cast<const u8*>(output_info_table.data()),
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static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
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// TODO: Create a label table for "main"
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std::vector<nihstro::ConstantInfo> constant_table;
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for (unsigned i = 0; i < setup.uniforms.b.size(); ++i) {
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nihstro::ConstantInfo constant;
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memset(&constant, 0, sizeof(constant));
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constant.type = nihstro::ConstantInfo::Bool;
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constant.regid = i;
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constant.b = setup.uniforms.b[i];
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constant_table.emplace_back(constant);
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}
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for (unsigned i = 0; i < setup.uniforms.i.size(); ++i) {
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nihstro::ConstantInfo constant;
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memset(&constant, 0, sizeof(constant));
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constant.type = nihstro::ConstantInfo::Int;
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constant.regid = i;
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constant.i.x = setup.uniforms.i[i].x;
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constant.i.y = setup.uniforms.i[i].y;
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constant.i.z = setup.uniforms.i[i].z;
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constant.i.w = setup.uniforms.i[i].w;
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constant_table.emplace_back(constant);
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}
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for (unsigned i = 0; i < sizeof(setup.uniforms.f) / sizeof(setup.uniforms.f[0]); ++i) {
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nihstro::ConstantInfo constant;
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memset(&constant, 0, sizeof(constant));
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constant.type = nihstro::ConstantInfo::Float;
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constant.regid = i;
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constant.f.x = nihstro::to_float24(setup.uniforms.f[i].x.ToFloat32());
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constant.f.y = nihstro::to_float24(setup.uniforms.f[i].y.ToFloat32());
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constant.f.z = nihstro::to_float24(setup.uniforms.f[i].z.ToFloat32());
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constant.f.w = nihstro::to_float24(setup.uniforms.f[i].w.ToFloat32());
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// Store constant if it's different from zero..
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if (setup.uniforms.f[i].x.ToFloat32() != 0.0 || setup.uniforms.f[i].y.ToFloat32() != 0.0 ||
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setup.uniforms.f[i].z.ToFloat32() != 0.0 || setup.uniforms.f[i].w.ToFloat32() != 0.0)
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constant_table.emplace_back(constant);
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}
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dvle.constant_table_offset = write_offset - dvlb.dvle_offset;
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dvle.constant_table_size = static_cast<uint32_t>(constant_table.size());
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for (const auto& constant : constant_table) {
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QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant));
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}
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// Write data to file
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std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
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for (const auto& chunk : writing_queue) {
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file.write(reinterpret_cast<const char*>(chunk.pointer), chunk.size);
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}
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}
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static std::unique_ptr<PicaTrace> pica_trace;
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static std::mutex pica_trace_mutex;
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bool g_is_pica_tracing = false;
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void StartPicaTracing() {
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if (g_is_pica_tracing) {
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LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!");
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return;
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}
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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pica_trace = std::make_unique<PicaTrace>();
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g_is_pica_tracing = true;
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}
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void OnPicaRegWrite(PicaTrace::Write write) {
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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if (!g_is_pica_tracing)
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return;
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pica_trace->writes.push_back(write);
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}
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std::unique_ptr<PicaTrace> FinishPicaTracing() {
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if (!g_is_pica_tracing) {
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LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!");
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return {};
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}
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// signalize that no further tracing should be performed
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g_is_pica_tracing = false;
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// Wait until running tracing is finished
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std::lock_guard<std::mutex> lock(pica_trace_mutex);
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std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
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return ret;
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}
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#ifdef HAVE_PNG
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// Adapter functions to libpng to write/flush to File::IOFile instances.
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static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
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auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
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if (!fp->WriteBytes(data, length))
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png_error(png_ptr, "Failed to write to output PNG file.");
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}
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static void FlushIOFile(png_structp png_ptr) {
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auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
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if (!fp->Flush())
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png_error(png_ptr, "Failed to flush to output PNG file.");
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}
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#endif
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void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
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#ifndef HAVE_PNG
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return;
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#else
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if (!data)
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return;
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// Write data to file
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static int dump_index = 0;
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std::string filename =
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std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
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u32 row_stride = texture_config.width * 3;
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u8* buf;
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char title[] = "Citra texture dump";
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char title_key[] = "Title";
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png_structp png_ptr = nullptr;
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png_infop info_ptr = nullptr;
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// Open file for writing (binary mode)
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FileUtil::IOFile fp(filename, "wb");
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// Initialize write structure
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
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if (png_ptr == nullptr) {
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LOG_ERROR(Debug_GPU, "Could not allocate write struct");
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goto finalise;
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}
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// Initialize info structure
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == nullptr) {
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LOG_ERROR(Debug_GPU, "Could not allocate info struct");
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goto finalise;
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}
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// Setup Exception handling
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if (setjmp(png_jmpbuf(png_ptr))) {
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LOG_ERROR(Debug_GPU, "Error during png creation");
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goto finalise;
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}
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png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
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// Write header (8 bit color depth)
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png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8,
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PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
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PNG_FILTER_TYPE_BASE);
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png_text title_text;
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title_text.compression = PNG_TEXT_COMPRESSION_NONE;
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title_text.key = title_key;
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title_text.text = title;
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png_set_text(png_ptr, info_ptr, &title_text, 1);
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png_write_info(png_ptr, info_ptr);
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buf = new u8[row_stride * texture_config.height];
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for (unsigned y = 0; y < texture_config.height; ++y) {
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for (unsigned x = 0; x < texture_config.width; ++x) {
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Pica::Texture::TextureInfo info;
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info.width = texture_config.width;
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info.height = texture_config.height;
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info.stride = row_stride;
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info.format = g_state.regs.texturing.texture0_format;
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Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
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buf[3 * x + y * row_stride] = texture_color.r();
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buf[3 * x + y * row_stride + 1] = texture_color.g();
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buf[3 * x + y * row_stride + 2] = texture_color.b();
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}
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}
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// Write image data
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for (unsigned y = 0; y < texture_config.height; ++y) {
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u8* row_ptr = (u8*)buf + y * row_stride;
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png_write_row(png_ptr, row_ptr);
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}
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delete[] buf;
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// End write
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png_write_end(png_ptr, nullptr);
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finalise:
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if (info_ptr != nullptr)
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png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
|
||||
if (png_ptr != nullptr)
|
||||
png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
static std::string ReplacePattern(const std::string& input, const std::string& pattern,
|
||||
const std::string& replacement) {
|
||||
size_t start = input.find(pattern);
|
||||
if (start == std::string::npos)
|
||||
return input;
|
||||
|
||||
std::string ret = input;
|
||||
ret.replace(start, pattern.length(), replacement);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static std::string GetTevStageConfigSourceString(
|
||||
const TexturingRegs::TevStageConfig::Source& source) {
|
||||
|
||||
using Source = TexturingRegs::TevStageConfig::Source;
|
||||
static const std::map<Source, std::string> source_map = {
|
||||
{Source::PrimaryColor, "PrimaryColor"},
|
||||
{Source::PrimaryFragmentColor, "PrimaryFragmentColor"},
|
||||
{Source::SecondaryFragmentColor, "SecondaryFragmentColor"},
|
||||
{Source::Texture0, "Texture0"},
|
||||
{Source::Texture1, "Texture1"},
|
||||
{Source::Texture2, "Texture2"},
|
||||
{Source::Texture3, "Texture3"},
|
||||
{Source::PreviousBuffer, "PreviousBuffer"},
|
||||
{Source::Constant, "Constant"},
|
||||
{Source::Previous, "Previous"},
|
||||
};
|
||||
|
||||
const auto src_it = source_map.find(source);
|
||||
if (src_it == source_map.end())
|
||||
return "Unknown";
|
||||
|
||||
return src_it->second;
|
||||
}
|
||||
|
||||
static std::string GetTevStageConfigColorSourceString(
|
||||
const TexturingRegs::TevStageConfig::Source& source,
|
||||
const TexturingRegs::TevStageConfig::ColorModifier modifier) {
|
||||
|
||||
using ColorModifier = TexturingRegs::TevStageConfig::ColorModifier;
|
||||
static const std::map<ColorModifier, std::string> color_modifier_map = {
|
||||
{ColorModifier::SourceColor, "%source.rgb"},
|
||||
{ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)"},
|
||||
{ColorModifier::SourceAlpha, "%source.aaa"},
|
||||
{ColorModifier::OneMinusSourceAlpha, "(1.0 - %source.aaa)"},
|
||||
{ColorModifier::SourceRed, "%source.rrr"},
|
||||
{ColorModifier::OneMinusSourceRed, "(1.0 - %source.rrr)"},
|
||||
{ColorModifier::SourceGreen, "%source.ggg"},
|
||||
{ColorModifier::OneMinusSourceGreen, "(1.0 - %source.ggg)"},
|
||||
{ColorModifier::SourceBlue, "%source.bbb"},
|
||||
{ColorModifier::OneMinusSourceBlue, "(1.0 - %source.bbb)"},
|
||||
};
|
||||
|
||||
auto src_str = GetTevStageConfigSourceString(source);
|
||||
auto modifier_it = color_modifier_map.find(modifier);
|
||||
std::string modifier_str = "%source.????";
|
||||
if (modifier_it != color_modifier_map.end())
|
||||
modifier_str = modifier_it->second;
|
||||
|
||||
return ReplacePattern(modifier_str, "%source", src_str);
|
||||
}
|
||||
|
||||
static std::string GetTevStageConfigAlphaSourceString(
|
||||
const TexturingRegs::TevStageConfig::Source& source,
|
||||
const TexturingRegs::TevStageConfig::AlphaModifier modifier) {
|
||||
|
||||
using AlphaModifier = TexturingRegs::TevStageConfig::AlphaModifier;
|
||||
static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
|
||||
{AlphaModifier::SourceAlpha, "%source.a"},
|
||||
{AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)"},
|
||||
{AlphaModifier::SourceRed, "%source.r"},
|
||||
{AlphaModifier::OneMinusSourceRed, "(1.0 - %source.r)"},
|
||||
{AlphaModifier::SourceGreen, "%source.g"},
|
||||
{AlphaModifier::OneMinusSourceGreen, "(1.0 - %source.g)"},
|
||||
{AlphaModifier::SourceBlue, "%source.b"},
|
||||
{AlphaModifier::OneMinusSourceBlue, "(1.0 - %source.b)"},
|
||||
};
|
||||
|
||||
auto src_str = GetTevStageConfigSourceString(source);
|
||||
auto modifier_it = alpha_modifier_map.find(modifier);
|
||||
std::string modifier_str = "%source.????";
|
||||
if (modifier_it != alpha_modifier_map.end())
|
||||
modifier_str = modifier_it->second;
|
||||
|
||||
return ReplacePattern(modifier_str, "%source", src_str);
|
||||
}
|
||||
|
||||
static std::string GetTevStageConfigOperationString(
|
||||
const TexturingRegs::TevStageConfig::Operation& operation) {
|
||||
|
||||
using Operation = TexturingRegs::TevStageConfig::Operation;
|
||||
static const std::map<Operation, std::string> combiner_map = {
|
||||
{Operation::Replace, "%source1"},
|
||||
{Operation::Modulate, "(%source1 * %source2)"},
|
||||
{Operation::Add, "(%source1 + %source2)"},
|
||||
{Operation::AddSigned, "(%source1 + %source2) - 0.5"},
|
||||
{Operation::Lerp, "lerp(%source1, %source2, %source3)"},
|
||||
{Operation::Subtract, "(%source1 - %source2)"},
|
||||
{Operation::Dot3_RGB, "dot(%source1, %source2)"},
|
||||
{Operation::MultiplyThenAdd, "((%source1 * %source2) + %source3)"},
|
||||
{Operation::AddThenMultiply, "((%source1 + %source2) * %source3)"},
|
||||
};
|
||||
|
||||
const auto op_it = combiner_map.find(operation);
|
||||
if (op_it == combiner_map.end())
|
||||
return "Unknown op (%source1, %source2, %source3)";
|
||||
|
||||
return op_it->second;
|
||||
}
|
||||
|
||||
std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
|
||||
auto op_str = GetTevStageConfigOperationString(tev_stage.color_op);
|
||||
op_str = ReplacePattern(
|
||||
op_str, "%source1",
|
||||
GetTevStageConfigColorSourceString(tev_stage.color_source1, tev_stage.color_modifier1));
|
||||
op_str = ReplacePattern(
|
||||
op_str, "%source2",
|
||||
GetTevStageConfigColorSourceString(tev_stage.color_source2, tev_stage.color_modifier2));
|
||||
return ReplacePattern(
|
||||
op_str, "%source3",
|
||||
GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3));
|
||||
}
|
||||
|
||||
std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
|
||||
auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op);
|
||||
op_str = ReplacePattern(
|
||||
op_str, "%source1",
|
||||
GetTevStageConfigAlphaSourceString(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
|
||||
op_str = ReplacePattern(
|
||||
op_str, "%source2",
|
||||
GetTevStageConfigAlphaSourceString(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
|
||||
return ReplacePattern(
|
||||
op_str, "%source3",
|
||||
GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
|
||||
}
|
||||
|
||||
void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages) {
|
||||
std::string stage_info = "Tev setup:\n";
|
||||
for (size_t index = 0; index < stages.size(); ++index) {
|
||||
const auto& tev_stage = stages[index];
|
||||
stage_info += "Stage " + std::to_string(index) + ": " +
|
||||
GetTevStageConfigColorCombinerString(tev_stage) + " " +
|
||||
GetTevStageConfigAlphaCombinerString(tev_stage) + "\n";
|
||||
}
|
||||
LOG_TRACE(HW_GPU, "%s", stage_info.c_str());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
} // namespace
|
|
@ -1,251 +0,0 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <condition_variable>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "video_core/regs_rasterizer.h"
|
||||
#include "video_core/regs_shader.h"
|
||||
#include "video_core/regs_texturing.h"
|
||||
|
||||
namespace CiTrace {
|
||||
class Recorder;
|
||||
}
|
||||
|
||||
namespace Pica {
|
||||
|
||||
namespace Shader {
|
||||
struct ShaderSetup;
|
||||
}
|
||||
|
||||
class DebugContext {
|
||||
public:
|
||||
enum class Event {
|
||||
FirstEvent = 0,
|
||||
|
||||
PicaCommandLoaded = FirstEvent,
|
||||
PicaCommandProcessed,
|
||||
IncomingPrimitiveBatch,
|
||||
FinishedPrimitiveBatch,
|
||||
VertexShaderInvocation,
|
||||
IncomingDisplayTransfer,
|
||||
GSPCommandProcessed,
|
||||
BufferSwapped,
|
||||
|
||||
NumEvents
|
||||
};
|
||||
|
||||
/**
|
||||
* Inherit from this class to be notified of events registered to some debug context.
|
||||
* Most importantly this is used for our debugger GUI.
|
||||
*
|
||||
* To implement event handling, override the OnPicaBreakPointHit and OnPicaResume methods.
|
||||
* @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
|
||||
* access
|
||||
* @todo Evaluate an alternative interface, in which there is only one managing observer and
|
||||
* multiple child observers running (by design) on the same thread.
|
||||
*/
|
||||
class BreakPointObserver {
|
||||
public:
|
||||
/// Constructs the object such that it observes events of the given DebugContext.
|
||||
BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
|
||||
: context_weak(debug_context) {
|
||||
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
|
||||
debug_context->breakpoint_observers.push_back(this);
|
||||
}
|
||||
|
||||
virtual ~BreakPointObserver() {
|
||||
auto context = context_weak.lock();
|
||||
if (context) {
|
||||
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
|
||||
context->breakpoint_observers.remove(this);
|
||||
|
||||
// If we are the last observer to be destroyed, tell the debugger context that
|
||||
// it is free to continue. In particular, this is required for a proper Citra
|
||||
// shutdown, when the emulation thread is waiting at a breakpoint.
|
||||
if (context->breakpoint_observers.empty())
|
||||
context->Resume();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Action to perform when a breakpoint was reached.
|
||||
* @param event Type of event which triggered the breakpoint
|
||||
* @param data Optional data pointer (if unused, this is a nullptr)
|
||||
* @note This function will perform nothing unless it is overridden in the child class.
|
||||
*/
|
||||
virtual void OnPicaBreakPointHit(Event event, void* data) {}
|
||||
|
||||
/**
|
||||
* Action to perform when emulation is resumed from a breakpoint.
|
||||
* @note This function will perform nothing unless it is overridden in the child class.
|
||||
*/
|
||||
virtual void OnPicaResume() {}
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Weak context pointer. This need not be valid, so when requesting a shared_ptr via
|
||||
* context_weak.lock(), always compare the result against nullptr.
|
||||
*/
|
||||
std::weak_ptr<DebugContext> context_weak;
|
||||
};
|
||||
|
||||
/**
|
||||
* Simple structure defining a breakpoint state
|
||||
*/
|
||||
struct BreakPoint {
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Static constructor used to create a shared_ptr of a DebugContext.
|
||||
*/
|
||||
static std::shared_ptr<DebugContext> Construct() {
|
||||
return std::shared_ptr<DebugContext>(new DebugContext);
|
||||
}
|
||||
|
||||
/**
|
||||
* Used by the emulation core when a given event has happened. If a breakpoint has been set
|
||||
* for this event, OnEvent calls the event handlers of the registered breakpoint observers.
|
||||
* The current thread then is halted until Resume() is called from another thread (or until
|
||||
* emulation is stopped).
|
||||
* @param event Event which has happened
|
||||
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
|
||||
* Resume() is called.
|
||||
*/
|
||||
void OnEvent(Event event, void* data) {
|
||||
// This check is left in the header to allow the compiler to inline it.
|
||||
if (!breakpoints[(int)event].enabled)
|
||||
return;
|
||||
// For the rest of event handling, call a separate function.
|
||||
DoOnEvent(event, data);
|
||||
}
|
||||
|
||||
void DoOnEvent(Event event, void* data);
|
||||
|
||||
/**
|
||||
* Resume from the current breakpoint.
|
||||
* @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
|
||||
* Calling from any other thread is safe.
|
||||
*/
|
||||
void Resume();
|
||||
|
||||
/**
|
||||
* Delete all set breakpoints and resume emulation.
|
||||
*/
|
||||
void ClearBreakpoints() {
|
||||
for (auto& bp : breakpoints) {
|
||||
bp.enabled = false;
|
||||
}
|
||||
Resume();
|
||||
}
|
||||
|
||||
// TODO: Evaluate if access to these members should be hidden behind a public interface.
|
||||
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
|
||||
Event active_breakpoint;
|
||||
bool at_breakpoint = false;
|
||||
|
||||
std::shared_ptr<CiTrace::Recorder> recorder = nullptr;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Private default constructor to make sure people always construct this through Construct()
|
||||
* instead.
|
||||
*/
|
||||
DebugContext() = default;
|
||||
|
||||
/// Mutex protecting current breakpoint state and the observer list.
|
||||
std::mutex breakpoint_mutex;
|
||||
|
||||
/// Used by OnEvent to wait for resumption.
|
||||
std::condition_variable resume_from_breakpoint;
|
||||
|
||||
/// List of registered observers
|
||||
std::list<BreakPointObserver*> breakpoint_observers;
|
||||
};
|
||||
|
||||
extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
|
||||
|
||||
namespace DebugUtils {
|
||||
|
||||
#define PICA_DUMP_TEXTURES 0
|
||||
#define PICA_LOG_TEV 0
|
||||
|
||||
void DumpShader(const std::string& filename, const ShaderRegs& config,
|
||||
const Shader::ShaderSetup& setup,
|
||||
const RasterizerRegs::VSOutputAttributes* output_attributes);
|
||||
|
||||
// Utility class to log Pica commands.
|
||||
struct PicaTrace {
|
||||
struct Write {
|
||||
u16 cmd_id;
|
||||
u16 mask;
|
||||
u32 value;
|
||||
};
|
||||
std::vector<Write> writes;
|
||||
};
|
||||
|
||||
extern bool g_is_pica_tracing;
|
||||
|
||||
void StartPicaTracing();
|
||||
inline bool IsPicaTracing() {
|
||||
return g_is_pica_tracing;
|
||||
}
|
||||
void OnPicaRegWrite(PicaTrace::Write write);
|
||||
std::unique_ptr<PicaTrace> FinishPicaTracing();
|
||||
|
||||
void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data);
|
||||
|
||||
std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
|
||||
std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
|
||||
|
||||
/// Dumps the Tev stage config to log at trace level
|
||||
void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages);
|
||||
|
||||
/**
|
||||
* Used in the vertex loader to merge access records. TODO: Investigate if actually useful.
|
||||
*/
|
||||
class MemoryAccessTracker {
|
||||
/// Combine overlapping and close ranges
|
||||
void SimplifyRanges() {
|
||||
for (auto it = ranges.begin(); it != ranges.end(); ++it) {
|
||||
// NOTE: We add 32 to the range end address to make sure "close" ranges are combined,
|
||||
// too
|
||||
auto it2 = std::next(it);
|
||||
while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) {
|
||||
it->second = std::max(it->second, it2->first + it2->second - it->first);
|
||||
it2 = ranges.erase(it2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
/// Record a particular memory access in the list
|
||||
void AddAccess(u32 paddr, u32 size) {
|
||||
// Create new range or extend existing one
|
||||
ranges[paddr] = std::max(ranges[paddr], size);
|
||||
|
||||
// Simplify ranges...
|
||||
SimplifyRanges();
|
||||
}
|
||||
|
||||
/// Map of accessed ranges (mapping start address to range size)
|
||||
std::map<u32, u32> ranges;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
} // namespace
|
Loading…
Add table
Add a link
Reference in a new issue