shader: Implement indexed attributes

This commit is contained in:
FernandoS27 2021-04-04 06:47:14 +02:00 committed by ameerj
parent 0df7e509db
commit 1d51803169
12 changed files with 279 additions and 35 deletions

View file

@ -68,10 +68,24 @@ struct ProgramHeader {
union {
struct {
INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
union {
BitField<0, 1, u8> x;
BitField<1, 1, u8> y;
BitField<2, 1, u8> z;
BitField<3, 1, u8> w;
BitField<4, 1, u8> x2;
BitField<5, 1, u8> y2;
BitField<6, 1, u8> z2;
BitField<7, 1, u8> w2;
BitField<0, 4, u8> first;
BitField<4, 4, u8> second;
u8 raw;
} imap_generic_vector[16];
INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
union {
BitField<0, 8, u16> clip_distances;
BitField<8, 1, u16> point_sprite_s;
@ -82,15 +96,54 @@ struct ProgramHeader {
BitField<14, 1, u16> instance_id;
BitField<15, 1, u16> vertex_id;
};
INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
union {
BitField<0, 1, u8> x;
BitField<1, 1, u8> y;
BitField<2, 1, u8> z;
BitField<3, 1, u8> w;
BitField<4, 1, u8> x2;
BitField<5, 1, u8> y2;
BitField<6, 1, u8> z2;
BitField<7, 1, u8> w2;
BitField<0, 4, u8> first;
BitField<4, 4, u8> second;
u8 raw;
} omap_generic_vector[16];
INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
union {
BitField<0, 8, u16> clip_distances;
BitField<8, 1, u16> point_sprite_s;
BitField<9, 1, u16> point_sprite_t;
BitField<10, 1, u16> fog_coordinate;
BitField<12, 1, u16> tessellation_eval_point_u;
BitField<13, 1, u16> tessellation_eval_point_v;
BitField<14, 1, u16> instance_id;
BitField<15, 1, u16> vertex_id;
} omap_systemc;
INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
[[nodiscard]] bool IsInputGenericVectorActive(size_t index) const {
if ((index & 1) == 0) {
return imap_generic_vector[index >> 1].first != 0;
}
return imap_generic_vector[index >> 1].second != 0;
}
[[nodiscard]] bool IsOutputGenericVectorActive(size_t index) const {
if ((index & 1) == 0) {
return omap_generic_vector[index >> 1].first != 0;
}
return omap_generic_vector[index >> 1].second != 0;
}
} vtg;
struct {
@ -128,6 +181,10 @@ struct ProgramHeader {
const auto& vector{imap_generic_vector[attribute]};
return {vector.x, vector.y, vector.z, vector.w};
}
[[nodiscard]] bool IsGenericVectorActive(size_t index) const {
return imap_generic_vector[index].raw != 0;
}
} ps;
std::array<u32, 0xf> raw;