kepler_compute: Fixup assert and rename engines

When I originally added the compute assert I used the wrong
documentation. This addresses that.

The dispatch register was tested with homebrew against hardware and is
triggered by some games (e.g. Super Mario Odyssey). What exactly is
missing to get a valid program bound by this engine requires more
investigation.
This commit is contained in:
ReinUsesLisp 2019-01-22 20:49:31 -03:00
parent f09d1dffd1
commit 1ddcd0e6f0
6 changed files with 59 additions and 52 deletions

View file

@ -6,9 +6,9 @@
#include "core/core_timing.h"
#include "core/memory.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@ -31,7 +31,7 @@ GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
kepler_compute = std::make_unique<Engines::KeplerCompute>(*memory_manager);
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(rasterizer, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(rasterizer, *memory_manager);
}
@ -245,8 +245,8 @@ void GPU::CallEngineMethod(const MethodCall& method_call) {
case EngineID::MAXWELL_B:
maxwell_3d->CallMethod(method_call);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->CallMethod(method_call);
case EngineID::KEPLER_COMPUTE_B:
kepler_compute->CallMethod(method_call);
break;
case EngineID::MAXWELL_DMA_COPY_A:
maxwell_dma->CallMethod(method_call);