audio_core: Use s16 where possible for audio samples.

This commit is contained in:
bunnei 2018-08-04 00:03:12 -04:00
parent f1cb3903ac
commit 1dee8ceda1
9 changed files with 27 additions and 36 deletions

View file

@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
@ -22,9 +23,8 @@ public:
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;