video_core: The draw manager manages whether Clear is required.

This commit is contained in:
FengChen 2022-12-08 22:51:18 +08:00
parent 15d63c3d3d
commit 1e64b5e2ec
3 changed files with 9 additions and 10 deletions

View file

@ -138,9 +138,6 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
void RasterizerOpenGL::Clear(u32 layer_count) {
MICROPROFILE_SCOPE(OpenGL_Clears);
if (!maxwell3d->ShouldExecute()) {
return;
}
const auto& regs = maxwell3d->regs;
bool use_color{};