video_core: Implement maxwell3d draw texture method

This commit is contained in:
Feng Chen 2023-01-05 12:27:41 +08:00
parent b78328f19a
commit 1e8cee2ddf
7 changed files with 177 additions and 1 deletions

View file

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#version 450
layout(binding = 0) uniform sampler2D tex;
layout(location = 0) in vec2 texcoord;
layout(location = 0) out vec4 color;
void main() {
color = textureLod(tex, texcoord, 0);
}