configuration: add option to select network interface

This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
This commit is contained in:
spholz 2021-08-12 21:32:53 +02:00
parent 33ebe471e8
commit 1e98e73828
16 changed files with 279 additions and 91 deletions

View file

@ -636,6 +636,8 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
network/network_interface.cpp
network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h

View file

@ -179,10 +179,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
} else {
rb.PushEnum(RequestState::NotSubmitted);
}
}
@ -322,12 +322,15 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const auto [ipv4, error] = Network::GetHostIPv4Address();
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
auto ipv4 = Network::GetHostIPv4Address();
if (!ipv4) {
LOG_CRITICAL(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(ipv4);
rb.PushRaw(ipv4.value());
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@ -354,13 +357,16 @@ private:
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
const auto [ipv4, error] = Network::GetHostIPv4Address();
ASSERT_MSG(error == Network::Errno::SUCCESS, "Couldn't get host IPv4 address");
auto ipv4 = Network::GetHostIPv4Address();
if (!ipv4) {
LOG_CRITICAL(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
}
const IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
.current_address{ipv4},
.current_address{ipv4.value()},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
@ -387,10 +393,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@ -398,10 +404,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
} else {
rb.Push<u8>(0);
}
}
};

View file

@ -10,8 +10,8 @@
#include "common/common_funcs.h"
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
#include <ws2tcpip.h>
#elif YUZU_UNIX
#include <errno.h>
#include <fcntl.h>
@ -19,6 +19,7 @@
#include <netinet/in.h>
#include <poll.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#else
#error "Unimplemented platform"
@ -27,7 +28,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@ -357,27 +360,27 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
std::pair<IPv4Address, Errno> GetHostIPv4Address() {
std::array<char, 256> name{};
if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
return {IPv4Address{}, GetAndLogLastError()};
}
std::optional<IPv4Address> GetHostIPv4Address() {
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
ASSERT_MSG(network_interfaces.size() > 0, "GetAvailableNetworkInterfaces returned no interfaces");
hostent* const ent = gethostbyname(name.data());
if (!ent) {
return {IPv4Address{}, GetAndLogLastError()};
}
if (ent->h_addr_list == nullptr) {
UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
return {IPv4Address{}, Errno::SUCCESS};
}
if (ent->h_length != sizeof(in_addr)) {
UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
}
in_addr addr;
std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
return {TranslateIPv4(addr), Errno::SUCCESS};
const auto res = std::ranges::find_if(network_interfaces,
[&selected_network_interface](const auto& interface) {
return interface.name == selected_network_interface;
});
if (res != network_interfaces.end()) {
char ip_addr[16];
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
LOG_INFO(Network, "IP address: {}", ip_addr);
return TranslateIPv4(res->ip_address);
} else {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return {};
}
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {

View file

@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <optional>
#include <utility>
#include "common/common_funcs.h"
@ -93,7 +94,7 @@ public:
};
/// @brief Returns host's IPv4 address
/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
std::pair<IPv4Address, Errno> GetHostIPv4Address();
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network

View file

@ -0,0 +1,113 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>
#else
#include <ifaddrs.h>
#include <net/if.h>
#include <cerrno>
#endif
namespace Network {
#ifdef _WIN32
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> result;
std::vector<u8> adapter_addresses_raw;
auto adapter_addresses = reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_addresses_raw.data());
DWORD ret = ERROR_BUFFER_OVERFLOW;
DWORD buf_size = 0;
// retry up to 5 times
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
ret = GetAdaptersAddresses(AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER,
nullptr, adapter_addresses, &buf_size);
if (ret == ERROR_BUFFER_OVERFLOW) {
adapter_addresses_raw.resize(buf_size);
adapter_addresses =
reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_addresses_raw.data());
} else {
break;
}
}
if (ret == NO_ERROR) {
for (auto current_address = adapter_addresses; current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = std::bit_cast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
result.push_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr}
});
}
} else {
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
}
return result;
}
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> result;
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
std::strerror(errno));
return result;
}
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr) {
continue;
}
if (ifa->ifa_addr->sa_family != AF_INET) {
continue;
}
if (!(ifa->ifa_flags & IFF_UP) || ifa->ifa_flags & IFF_LOOPBACK) {
continue;
}
result.push_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr}
});
}
freeifaddrs(ifaddr);
return result;
}
#endif
} // namespace Network

View file

@ -0,0 +1,25 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#ifdef _WIN32
#include <winsock2.h>
#else
#include <netinet/in.h>
#endif
namespace Network {
struct NetworkInterface {
std::string name;
struct in_addr ip_address;
};
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
} // namespace Network