shader: Implement texture buffers
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dcaf0e9150
commit
1f3eb601ac
10 changed files with 158 additions and 39 deletions
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@ -46,6 +46,8 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
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return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format);
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case TextureType::ShadowArrayCube:
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return ctx.TypeImage(type, spv::Dim::Cube, true, true, false, 1, format);
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case TextureType::Buffer:
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break;
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}
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throw InvalidArgument("Invalid texture type {}", desc.type);
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}
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@ -129,6 +131,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
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DefineConstantBuffers(program.info, binding);
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DefineStorageBuffers(program.info, binding);
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DefineTextures(program.info, binding);
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DefineTextureBuffers(program.info, binding);
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DefineAttributeMemAccess(program.info);
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DefineLabels(program);
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}
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@ -541,6 +544,32 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
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}
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}
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void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) {
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if (info.texture_buffer_descriptors.empty()) {
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return;
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}
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const spv::ImageFormat format{spv::ImageFormat::Unknown};
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image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format);
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sampled_texture_buffer_type = TypeSampledImage(image_buffer_type);
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const Id type{TypePointer(spv::StorageClass::UniformConstant, sampled_texture_buffer_type)};
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texture_buffers.reserve(info.texture_buffer_descriptors.size());
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for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) {
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if (desc.count != 1) {
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throw NotImplementedException("Array of texture buffers");
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}
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const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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Name(id, fmt::format("texbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
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texture_buffers.insert(texture_buffers.end(), desc.count, id);
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if (profile.supported_spirv >= 0x00010400) {
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interfaces.push_back(id);
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}
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binding += desc.count;
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}
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}
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void EmitContext::DefineLabels(IR::Program& program) {
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for (IR::Block* const block : program.blocks) {
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block->SetDefinition(OpLabel());
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@ -90,9 +90,13 @@ public:
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Id storage_u32{};
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Id image_buffer_type{};
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Id sampled_texture_buffer_type{};
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std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
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std::array<Id, Info::MAX_SSBOS> ssbos{};
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std::vector<TextureDefinition> textures;
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std::vector<Id> texture_buffers;
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Id workgroup_id{};
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Id local_invocation_id{};
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@ -151,6 +155,7 @@ private:
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void DefineConstantBuffers(const Info& info, u32& binding);
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void DefineStorageBuffers(const Info& info, u32& binding);
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void DefineTextures(const Info& info, u32& binding);
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void DefineTextureBuffers(const Info& info, u32& binding);
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void DefineAttributeMemAccess(const Info& info);
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void DefineLabels(IR::Program& program);
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@ -249,6 +249,7 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
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// TODO: Track this usage
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ctx.AddCapability(spv::Capability::ImageGatherExtended);
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ctx.AddCapability(spv::Capability::ImageQuery);
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ctx.AddCapability(spv::Capability::SampledBuffer);
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}
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Id PhiArgDef(EmitContext& ctx, IR::Inst* inst, size_t index) {
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@ -128,12 +128,18 @@ Id Texture(EmitContext& ctx, const IR::Value& index) {
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throw NotImplementedException("Indirect texture sample");
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}
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Id TextureImage(EmitContext& ctx, const IR::Value& index) {
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if (index.IsImmediate()) {
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Id TextureImage(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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if (!index.IsImmediate()) {
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throw NotImplementedException("Indirect texture sample");
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}
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if (info.type == TextureType::Buffer) {
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const Id sampler_id{ctx.texture_buffers.at(index.U32())};
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const Id id{ctx.OpLoad(ctx.sampled_texture_buffer_type, sampler_id)};
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return ctx.OpImage(ctx.image_buffer_type, id);
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} else {
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const TextureDefinition def{ctx.textures.at(index.U32())};
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return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
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}
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throw NotImplementedException("Indirect texture sample");
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}
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Id Decorate(EmitContext& ctx, IR::Inst* inst, Id sample) {
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@ -297,17 +303,22 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
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}
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#pragma optimize("", off)
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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if (info.type == TextureType::Buffer) {
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lod = Id{};
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}
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const ImageOperands operands(offset, lod, ms);
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return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
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TextureImage(ctx, index), coords, operands.Mask(), operands.Span());
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TextureImage(ctx, index, info), coords, operands.Mask(), operands.Span());
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}
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const Id image{TextureImage(ctx, index)};
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const Id image{TextureImage(ctx, index, info)};
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const Id zero{ctx.u32_zero_value};
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const auto mips{[&] { return ctx.OpImageQueryLevels(ctx.U32[1], image); }};
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switch (info.type) {
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@ -331,6 +342,9 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
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case TextureType::ShadowArrayCube:
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return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[3], image, lod),
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mips());
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case TextureType::Buffer:
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return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySize(ctx.U32[1], image), zero,
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zero, mips());
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}
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throw LogicError("Unspecified image type {}", info.type.Value());
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}
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