shader: Implement texture buffers

This commit is contained in:
ReinUsesLisp 2021-04-06 02:56:15 -03:00 committed by ameerj
parent dcaf0e9150
commit 1f3eb601ac
10 changed files with 158 additions and 39 deletions

View file

@ -46,6 +46,8 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format);
case TextureType::ShadowArrayCube:
return ctx.TypeImage(type, spv::Dim::Cube, true, true, false, 1, format);
case TextureType::Buffer:
break;
}
throw InvalidArgument("Invalid texture type {}", desc.type);
}
@ -129,6 +131,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
DefineConstantBuffers(program.info, binding);
DefineStorageBuffers(program.info, binding);
DefineTextures(program.info, binding);
DefineTextureBuffers(program.info, binding);
DefineAttributeMemAccess(program.info);
DefineLabels(program);
}
@ -541,6 +544,32 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
}
}
void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) {
if (info.texture_buffer_descriptors.empty()) {
return;
}
const spv::ImageFormat format{spv::ImageFormat::Unknown};
image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format);
sampled_texture_buffer_type = TypeSampledImage(image_buffer_type);
const Id type{TypePointer(spv::StorageClass::UniformConstant, sampled_texture_buffer_type)};
texture_buffers.reserve(info.texture_buffer_descriptors.size());
for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Array of texture buffers");
}
const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
Name(id, fmt::format("texbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
texture_buffers.insert(texture_buffers.end(), desc.count, id);
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
}
binding += desc.count;
}
}
void EmitContext::DefineLabels(IR::Program& program) {
for (IR::Block* const block : program.blocks) {
block->SetDefinition(OpLabel());

View file

@ -90,9 +90,13 @@ public:
Id storage_u32{};
Id image_buffer_type{};
Id sampled_texture_buffer_type{};
std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
std::array<Id, Info::MAX_SSBOS> ssbos{};
std::vector<TextureDefinition> textures;
std::vector<Id> texture_buffers;
Id workgroup_id{};
Id local_invocation_id{};
@ -151,6 +155,7 @@ private:
void DefineConstantBuffers(const Info& info, u32& binding);
void DefineStorageBuffers(const Info& info, u32& binding);
void DefineTextures(const Info& info, u32& binding);
void DefineTextureBuffers(const Info& info, u32& binding);
void DefineAttributeMemAccess(const Info& info);
void DefineLabels(IR::Program& program);

View file

@ -249,6 +249,7 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
// TODO: Track this usage
ctx.AddCapability(spv::Capability::ImageGatherExtended);
ctx.AddCapability(spv::Capability::ImageQuery);
ctx.AddCapability(spv::Capability::SampledBuffer);
}
Id PhiArgDef(EmitContext& ctx, IR::Inst* inst, size_t index) {

View file

@ -128,12 +128,18 @@ Id Texture(EmitContext& ctx, const IR::Value& index) {
throw NotImplementedException("Indirect texture sample");
}
Id TextureImage(EmitContext& ctx, const IR::Value& index) {
if (index.IsImmediate()) {
Id TextureImage(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
if (!index.IsImmediate()) {
throw NotImplementedException("Indirect texture sample");
}
if (info.type == TextureType::Buffer) {
const Id sampler_id{ctx.texture_buffers.at(index.U32())};
const Id id{ctx.OpLoad(ctx.sampled_texture_buffer_type, sampler_id)};
return ctx.OpImage(ctx.image_buffer_type, id);
} else {
const TextureDefinition def{ctx.textures.at(index.U32())};
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
}
throw NotImplementedException("Indirect texture sample");
}
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id sample) {
@ -297,17 +303,22 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
}
#pragma optimize("", off)
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
if (info.type == TextureType::Buffer) {
lod = Id{};
}
const ImageOperands operands(offset, lod, ms);
return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
TextureImage(ctx, index), coords, operands.Mask(), operands.Span());
TextureImage(ctx, index, info), coords, operands.Mask(), operands.Span());
}
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const Id image{TextureImage(ctx, index)};
const Id image{TextureImage(ctx, index, info)};
const Id zero{ctx.u32_zero_value};
const auto mips{[&] { return ctx.OpImageQueryLevels(ctx.U32[1], image); }};
switch (info.type) {
@ -331,6 +342,9 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
case TextureType::ShadowArrayCube:
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[3], image, lod),
mips());
case TextureType::Buffer:
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySize(ctx.U32[1], image), zero,
zero, mips());
}
throw LogicError("Unspecified image type {}", info.type.Value());
}