gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
This commit is contained in:
parent
af9336df57
commit
2020ba06e1
4 changed files with 46 additions and 79 deletions
|
@ -38,57 +38,55 @@ enum class PixelFormat {
|
|||
BC6H_UF16 = 20,
|
||||
BC6H_SF16 = 21,
|
||||
ASTC_2D_4X4 = 22,
|
||||
G8R8U = 23,
|
||||
G8R8S = 24,
|
||||
BGRA8 = 25,
|
||||
RGBA32F = 26,
|
||||
RG32F = 27,
|
||||
R32F = 28,
|
||||
R16F = 29,
|
||||
R16U = 30,
|
||||
R16S = 31,
|
||||
R16UI = 32,
|
||||
R16I = 33,
|
||||
RG16 = 34,
|
||||
RG16F = 35,
|
||||
RG16UI = 36,
|
||||
RG16I = 37,
|
||||
RG16S = 38,
|
||||
RGB32F = 39,
|
||||
RGBA8_SRGB = 40,
|
||||
RG8U = 41,
|
||||
RG8S = 42,
|
||||
RG32UI = 43,
|
||||
R32UI = 44,
|
||||
ASTC_2D_8X8 = 45,
|
||||
ASTC_2D_8X5 = 46,
|
||||
ASTC_2D_5X4 = 47,
|
||||
BGRA8_SRGB = 48,
|
||||
DXT1_SRGB = 49,
|
||||
DXT23_SRGB = 50,
|
||||
DXT45_SRGB = 51,
|
||||
BC7U_SRGB = 52,
|
||||
ASTC_2D_4X4_SRGB = 53,
|
||||
ASTC_2D_8X8_SRGB = 54,
|
||||
ASTC_2D_8X5_SRGB = 55,
|
||||
ASTC_2D_5X4_SRGB = 56,
|
||||
ASTC_2D_5X5 = 57,
|
||||
ASTC_2D_5X5_SRGB = 58,
|
||||
ASTC_2D_10X8 = 59,
|
||||
ASTC_2D_10X8_SRGB = 60,
|
||||
BGRA8 = 23,
|
||||
RGBA32F = 24,
|
||||
RG32F = 25,
|
||||
R32F = 26,
|
||||
R16F = 27,
|
||||
R16U = 28,
|
||||
R16S = 29,
|
||||
R16UI = 30,
|
||||
R16I = 31,
|
||||
RG16 = 32,
|
||||
RG16F = 33,
|
||||
RG16UI = 34,
|
||||
RG16I = 35,
|
||||
RG16S = 36,
|
||||
RGB32F = 37,
|
||||
RGBA8_SRGB = 38,
|
||||
RG8U = 39,
|
||||
RG8S = 40,
|
||||
RG32UI = 41,
|
||||
R32UI = 42,
|
||||
ASTC_2D_8X8 = 43,
|
||||
ASTC_2D_8X5 = 44,
|
||||
ASTC_2D_5X4 = 45,
|
||||
BGRA8_SRGB = 46,
|
||||
DXT1_SRGB = 47,
|
||||
DXT23_SRGB = 48,
|
||||
DXT45_SRGB = 49,
|
||||
BC7U_SRGB = 50,
|
||||
ASTC_2D_4X4_SRGB = 51,
|
||||
ASTC_2D_8X8_SRGB = 52,
|
||||
ASTC_2D_8X5_SRGB = 53,
|
||||
ASTC_2D_5X4_SRGB = 54,
|
||||
ASTC_2D_5X5 = 55,
|
||||
ASTC_2D_5X5_SRGB = 56,
|
||||
ASTC_2D_10X8 = 57,
|
||||
ASTC_2D_10X8_SRGB = 58,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 61,
|
||||
Z16 = 62,
|
||||
Z32F = 59,
|
||||
Z16 = 60,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 63,
|
||||
S8Z24 = 64,
|
||||
Z32FS8 = 65,
|
||||
Z24S8 = 61,
|
||||
S8Z24 = 62,
|
||||
Z32FS8 = 63,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
|
@ -149,8 +147,6 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
|||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
|
@ -232,8 +228,6 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
|
|||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
|
@ -309,8 +303,6 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
|||
4, // BC6H_UF16
|
||||
4, // BC6H_SF16
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8U
|
||||
1, // G8R8S
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
|
@ -386,8 +378,6 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
|||
128, // BC6H_UF16
|
||||
128, // BC6H_SF16
|
||||
128, // ASTC_2D_4X4
|
||||
16, // G8R8U
|
||||
16, // G8R8S
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue