texture_cache: Use pixel format conversion when supported by the runtime

This commit is contained in:
ameerj 2021-11-16 18:56:40 -05:00
parent 50c3d53076
commit 20ed7ba441
5 changed files with 15 additions and 0 deletions

View file

@ -316,6 +316,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = false;
static constexpr bool HAS_EMULATED_COPIES = false;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = false;
using Runtime = Vulkan::TextureCacheRuntime;
using Image = Vulkan::Image;