host_shaders: Remove opengl_copy_bgra.comp

This commit is contained in:
ameerj 2021-09-15 21:33:43 -04:00
parent ab808fe7cf
commit 22162f906b
4 changed files with 0 additions and 19 deletions

View file

@ -6,7 +6,6 @@ set(SHADER_FILES
convert_float_to_depth.frag
full_screen_triangle.vert
opengl_copy_bc4.comp
opengl_copy_bgra.comp
opengl_present.frag
opengl_present.vert
pitch_unswizzle.comp

View file

@ -1,15 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#version 430 core
layout (local_size_x = 4, local_size_y = 4) in;
layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
void main() {
vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
}