shader: Remove curly braces initializers on shared pointers

This commit is contained in:
ReinUsesLisp 2020-02-01 22:49:25 -03:00
parent b5bbe7e752
commit 223a89a19f
5 changed files with 12 additions and 12 deletions

View file

@ -41,8 +41,8 @@ std::optional<std::pair<Node, Node>> DecoupleIndirectRead(const OperationNode& o
if (operation.GetCode() != OperationCode::UAdd) {
return std::nullopt;
}
Node gpr{};
Node offset{};
Node gpr;
Node offset;
ASSERT(operation.GetOperandsCount() == 2);
for (std::size_t i = 0; i < operation.GetOperandsCount(); i++) {
Node operand = operation[i];