Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)

- Used by Go Vacation
This commit is contained in:
greggameplayer 2018-08-12 03:44:42 +02:00 committed by bunnei
parent 403dfd68fc
commit 224071a652
4 changed files with 74 additions and 55 deletions

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@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
R16_UINT = 0xF1,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
R8_UINT = 0xF6,
};
enum class DepthFormat : u32 {