HWRasterizer: Texture forwarding
This commit is contained in:
parent
e46d086189
commit
22f3a7e94c
20 changed files with 1749 additions and 970 deletions
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@ -114,6 +114,7 @@ ResultVal<bool> File::SyncRequest() {
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return read.Code();
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}
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cmd_buff[2] = static_cast<u32>(*read);
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Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(address), length);
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break;
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}
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@ -4,6 +4,7 @@
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#include "common/bit_field.h"
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#include "common/microprofile.h"
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#include "common/profiler.h"
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#include "core/memory.h"
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#include "core/hle/kernel/event.h"
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@ -15,8 +16,6 @@
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#include "video_core/gpu_debugger.h"
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#include "video_core/debug_utils/debug_utils.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "gsp_gpu.h"
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@ -291,8 +290,6 @@ static void FlushDataCache(Service::Interface* self) {
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u32 size = cmd_buff[2];
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u32 process = cmd_buff[4];
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
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// TODO(purpasmart96): Verify return header on HW
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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@ -408,6 +405,8 @@ void SignalInterrupt(InterruptId interrupt_id) {
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g_interrupt_event->Signal();
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}
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MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
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/// Executes the next GSP command
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static void ExecuteCommand(const Command& command, u32 thread_id) {
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// Utility function to convert register ID to address
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@ -419,18 +418,21 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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// GX request DMA - typically used for copying memory from GSP heap to VRAM
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case CommandId::REQUEST_DMA:
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VideoCore::g_renderer->Rasterizer()->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
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command.dma_request.size);
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{
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MICROPROFILE_SCOPE(GPU_GSP_DMA);
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// TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever possible/likely
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Memory::RasterizerFlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
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command.dma_request.size);
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Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
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command.dma_request.size);
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memcpy(Memory::GetPointer(command.dma_request.dest_address),
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Memory::GetPointer(command.dma_request.source_address),
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command.dma_request.size);
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SignalInterrupt(InterruptId::DMA);
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
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command.dma_request.size);
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break;
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}
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// TODO: This will need some rework in the future. (why?)
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case CommandId::SUBMIT_GPU_CMDLIST:
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{
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@ -517,13 +519,8 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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case CommandId::CACHE_FLUSH:
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{
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for (auto& region : command.cache_flush.regions) {
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if (region.size == 0)
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break;
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
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Memory::VirtualToPhysicalAddress(region.address), region.size);
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}
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// NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers
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// Use command.cache_flush.regions to implement this handler
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break;
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}
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@ -12,9 +12,6 @@
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#include "core/hle/service/y2r_u.h"
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#include "core/hw/y2r.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Y2R_U
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@ -262,13 +259,12 @@ static void SetAlpha(Service::Interface* self) {
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static void StartConversion(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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HW::Y2R::PerformConversion(conversion);
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// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
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u32 total_output_size = conversion.input_lines *
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(conversion.dst.transfer_unit + conversion.dst.gap);
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
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Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
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Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
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HW::Y2R::PerformConversion(conversion);
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LOG_DEBUG(Service_Y2R, "called");
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completion_event->Signal();
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@ -115,21 +115,39 @@ inline void Write(u32 addr, const T data) {
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u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
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u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
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if (config.fill_24bit) {
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// fill with 24-bit values
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for (u8* ptr = start; ptr < end; ptr += 3) {
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ptr[0] = config.value_24bit_r;
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ptr[1] = config.value_24bit_g;
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ptr[2] = config.value_24bit_b;
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// TODO: Consider always accelerating and returning vector of
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// regions that the accelerated fill did not cover to
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// reduce/eliminate the fill that the cpu has to do.
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// This would also mean that the flush below is not needed.
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// Fill should first flush all surfaces that touch but are
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// not completely within the fill range.
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// Then fill all completely covered surfaces, and return the
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// regions that were between surfaces or within the touching
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// ones for cpu to manually fill here.
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if (!VideoCore::g_renderer->Rasterizer()->AccelerateFill(config)) {
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Memory::RasterizerFlushAndInvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
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if (config.fill_24bit) {
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// fill with 24-bit values
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for (u8* ptr = start; ptr < end; ptr += 3) {
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ptr[0] = config.value_24bit_r;
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ptr[1] = config.value_24bit_g;
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ptr[2] = config.value_24bit_b;
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}
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} else if (config.fill_32bit) {
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// fill with 32-bit values
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if (end > start) {
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u32 value = config.value_32bit;
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size_t len = (end - start) / sizeof(u32);
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for (size_t i = 0; i < len; ++i)
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memcpy(&start[i * sizeof(u32)], &value, sizeof(u32));
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}
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} else {
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// fill with 16-bit values
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u16 value_16bit = config.value_16bit.Value();
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for (u8* ptr = start; ptr < end; ptr += sizeof(u16))
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memcpy(ptr, &value_16bit, sizeof(u16));
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}
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} else if (config.fill_32bit) {
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// fill with 32-bit values
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for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr)
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*ptr = config.value_32bit;
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} else {
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// fill with 16-bit values
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for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr)
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*ptr = config.value_16bit;
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}
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LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
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@ -139,8 +157,6 @@ inline void Write(u32 addr, const T data) {
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} else {
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
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}
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
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}
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// Reset "trigger" flag and set the "finish" flag
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@ -161,184 +177,185 @@ inline void Write(u32 addr, const T data) {
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if (Pica::g_debug_context)
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Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, nullptr);
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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if (!VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config)) {
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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if (config.is_texture_copy) {
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 output_width = config.texture_copy.output_width * 16;
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u32 output_gap = config.texture_copy.output_gap * 16;
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if (config.is_texture_copy) {
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 output_width = config.texture_copy.output_width * 16;
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u32 output_gap = config.texture_copy.output_gap * 16;
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size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
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VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
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size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
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Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
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u32 remaining_size = config.texture_copy.size;
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u32 remaining_input = input_width;
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u32 remaining_output = output_width;
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while (remaining_size > 0) {
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u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size });
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size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
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Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
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std::memcpy(dst_pointer, src_pointer, copy_size);
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src_pointer += copy_size;
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dst_pointer += copy_size;
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u32 remaining_size = config.texture_copy.size;
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u32 remaining_input = input_width;
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u32 remaining_output = output_width;
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while (remaining_size > 0) {
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u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size });
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remaining_input -= copy_size;
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remaining_output -= copy_size;
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remaining_size -= copy_size;
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std::memcpy(dst_pointer, src_pointer, copy_size);
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src_pointer += copy_size;
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dst_pointer += copy_size;
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if (remaining_input == 0) {
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remaining_input = input_width;
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src_pointer += input_gap;
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}
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if (remaining_output == 0) {
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remaining_output = output_width;
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dst_pointer += output_gap;
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}
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}
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remaining_input -= copy_size;
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remaining_output -= copy_size;
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remaining_size -= copy_size;
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LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X",
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config.texture_copy.size,
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config.GetPhysicalInputAddress(), input_width, input_gap,
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config.GetPhysicalOutputAddress(), output_width, output_gap,
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config.flags);
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size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
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VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
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break;
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}
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if (config.scaling > config.ScaleXY) {
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value());
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UNIMPLEMENTED();
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break;
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}
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if (config.input_linear && config.scaling != config.NoScale) {
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LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
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UNIMPLEMENTED();
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break;
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}
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bool horizontal_scale = config.scaling != config.NoScale;
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bool vertical_scale = config.scaling == config.ScaleXY;
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u32 output_width = config.output_width >> horizontal_scale;
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u32 output_height = config.output_height >> vertical_scale;
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u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
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u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
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VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), input_size);
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for (u32 y = 0; y < output_height; ++y) {
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for (u32 x = 0; x < output_width; ++x) {
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Math::Vec4<u8> src_color;
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// Calculate the [x,y] position of the input image
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// based on the current output position and the scale
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u32 input_x = x << horizontal_scale;
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u32 input_y = y << vertical_scale;
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if (config.flip_vertically) {
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// Flip the y value of the output data,
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// we do this after calculating the [x,y] position of the input image
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// to account for the scaling options.
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y = output_height - y - 1;
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}
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u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
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u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
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u32 src_offset;
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u32 dst_offset;
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if (config.input_linear) {
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if (!config.dont_swizzle) {
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// Interpret the input as linear and the output as tiled
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u32 coarse_y = y & ~7;
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u32 stride = output_width * dst_bytes_per_pixel;
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src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
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dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
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} else {
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// Both input and output are linear
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src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
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dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
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if (remaining_input == 0) {
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remaining_input = input_width;
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src_pointer += input_gap;
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}
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} else {
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if (!config.dont_swizzle) {
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// Interpret the input as tiled and the output as linear
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u32 coarse_y = input_y & ~7;
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u32 stride = config.input_width * src_bytes_per_pixel;
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src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
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dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
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} else {
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// Both input and output are tiled
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u32 out_coarse_y = y & ~7;
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u32 out_stride = output_width * dst_bytes_per_pixel;
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u32 in_coarse_y = input_y & ~7;
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u32 in_stride = config.input_width * src_bytes_per_pixel;
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src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride;
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dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride;
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if (remaining_output == 0) {
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remaining_output = output_width;
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dst_pointer += output_gap;
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}
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}
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const u8* src_pixel = src_pointer + src_offset;
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src_color = DecodePixel(config.input_format, src_pixel);
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if (config.scaling == config.ScaleX) {
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Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel);
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src_color = ((src_color + pixel) / 2).Cast<u8>();
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} else if (config.scaling == config.ScaleXY) {
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Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel);
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Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel);
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Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel);
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src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>();
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}
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LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X",
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config.texture_copy.size,
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config.GetPhysicalInputAddress(), input_width, input_gap,
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config.GetPhysicalOutputAddress(), output_width, output_gap,
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config.flags);
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u8* dst_pixel = dst_pointer + dst_offset;
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switch (config.output_format) {
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case Regs::PixelFormat::RGBA8:
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Color::EncodeRGBA8(src_color, dst_pixel);
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break;
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
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break;
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}
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case Regs::PixelFormat::RGB8:
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Color::EncodeRGB8(src_color, dst_pixel);
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break;
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if (config.scaling > config.ScaleXY) {
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value());
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UNIMPLEMENTED();
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break;
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}
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case Regs::PixelFormat::RGB565:
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Color::EncodeRGB565(src_color, dst_pixel);
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break;
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if (config.input_linear && config.scaling != config.NoScale) {
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LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
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UNIMPLEMENTED();
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break;
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}
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case Regs::PixelFormat::RGB5A1:
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Color::EncodeRGB5A1(src_color, dst_pixel);
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break;
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int horizontal_scale = config.scaling != config.NoScale ? 1 : 0;
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int vertical_scale = config.scaling == config.ScaleXY ? 1 : 0;
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case Regs::PixelFormat::RGBA4:
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Color::EncodeRGBA4(src_color, dst_pixel);
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break;
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u32 output_width = config.output_width >> horizontal_scale;
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u32 output_height = config.output_height >> vertical_scale;
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default:
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LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
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break;
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u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
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u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
|
||||
|
||||
Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), input_size);
|
||||
Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
|
||||
|
||||
for (u32 y = 0; y < output_height; ++y) {
|
||||
for (u32 x = 0; x < output_width; ++x) {
|
||||
Math::Vec4<u8> src_color;
|
||||
|
||||
// Calculate the [x,y] position of the input image
|
||||
// based on the current output position and the scale
|
||||
u32 input_x = x << horizontal_scale;
|
||||
u32 input_y = y << vertical_scale;
|
||||
|
||||
if (config.flip_vertically) {
|
||||
// Flip the y value of the output data,
|
||||
// we do this after calculating the [x,y] position of the input image
|
||||
// to account for the scaling options.
|
||||
y = output_height - y - 1;
|
||||
}
|
||||
|
||||
u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
|
||||
u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
|
||||
u32 src_offset;
|
||||
u32 dst_offset;
|
||||
|
||||
if (config.input_linear) {
|
||||
if (!config.dont_swizzle) {
|
||||
// Interpret the input as linear and the output as tiled
|
||||
u32 coarse_y = y & ~7;
|
||||
u32 stride = output_width * dst_bytes_per_pixel;
|
||||
|
||||
src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
|
||||
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
|
||||
} else {
|
||||
// Both input and output are linear
|
||||
src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
|
||||
dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
|
||||
}
|
||||
} else {
|
||||
if (!config.dont_swizzle) {
|
||||
// Interpret the input as tiled and the output as linear
|
||||
u32 coarse_y = input_y & ~7;
|
||||
u32 stride = config.input_width * src_bytes_per_pixel;
|
||||
|
||||
src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
|
||||
dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
|
||||
} else {
|
||||
// Both input and output are tiled
|
||||
u32 out_coarse_y = y & ~7;
|
||||
u32 out_stride = output_width * dst_bytes_per_pixel;
|
||||
|
||||
u32 in_coarse_y = input_y & ~7;
|
||||
u32 in_stride = config.input_width * src_bytes_per_pixel;
|
||||
|
||||
src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride;
|
||||
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride;
|
||||
}
|
||||
}
|
||||
|
||||
const u8* src_pixel = src_pointer + src_offset;
|
||||
src_color = DecodePixel(config.input_format, src_pixel);
|
||||
if (config.scaling == config.ScaleX) {
|
||||
Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel);
|
||||
src_color = ((src_color + pixel) / 2).Cast<u8>();
|
||||
} else if (config.scaling == config.ScaleXY) {
|
||||
Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel);
|
||||
Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel);
|
||||
Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel);
|
||||
src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>();
|
||||
}
|
||||
|
||||
u8* dst_pixel = dst_pointer + dst_offset;
|
||||
switch (config.output_format) {
|
||||
case Regs::PixelFormat::RGBA8:
|
||||
Color::EncodeRGBA8(src_color, dst_pixel);
|
||||
break;
|
||||
|
||||
case Regs::PixelFormat::RGB8:
|
||||
Color::EncodeRGB8(src_color, dst_pixel);
|
||||
break;
|
||||
|
||||
case Regs::PixelFormat::RGB565:
|
||||
Color::EncodeRGB565(src_color, dst_pixel);
|
||||
break;
|
||||
|
||||
case Regs::PixelFormat::RGB5A1:
|
||||
Color::EncodeRGB5A1(src_color, dst_pixel);
|
||||
break;
|
||||
|
||||
case Regs::PixelFormat::RGBA4:
|
||||
Color::EncodeRGBA4(src_color, dst_pixel);
|
||||
break;
|
||||
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X",
|
||||
LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X",
|
||||
config.output_height * output_width * GPU::Regs::BytesPerPixel(config.output_format),
|
||||
config.GetPhysicalInputAddress(), config.input_width.Value(), config.input_height.Value(),
|
||||
config.GetPhysicalOutputAddress(), output_width, output_height,
|
||||
config.output_format.Value(), config.flags);
|
||||
}
|
||||
|
||||
g_regs.display_transfer_config.trigger = 0;
|
||||
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
|
||||
|
||||
VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -78,7 +78,7 @@ struct Regs {
|
|||
|
||||
INSERT_PADDING_WORDS(0x4);
|
||||
|
||||
struct {
|
||||
struct MemoryFillConfig {
|
||||
u32 address_start;
|
||||
u32 address_end;
|
||||
|
||||
|
@ -165,7 +165,7 @@ struct Regs {
|
|||
|
||||
INSERT_PADDING_WORDS(0x169);
|
||||
|
||||
struct {
|
||||
struct DisplayTransferConfig {
|
||||
u32 input_address;
|
||||
u32 output_address;
|
||||
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
#include "core/memory_setup.h"
|
||||
#include "core/mmio.h"
|
||||
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Memory {
|
||||
|
||||
enum class PageType {
|
||||
|
@ -22,8 +25,12 @@ enum class PageType {
|
|||
Unmapped,
|
||||
/// Page is mapped to regular memory. This is the only type you can get pointers to.
|
||||
Memory,
|
||||
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and invalidation
|
||||
RasterizerCachedMemory,
|
||||
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
|
||||
Special,
|
||||
/// Page is mapped to a I/O region, but also needs to check for rasterizer cache flushing and invalidation
|
||||
RasterizerCachedSpecial,
|
||||
};
|
||||
|
||||
struct SpecialRegion {
|
||||
|
@ -57,6 +64,12 @@ struct PageTable {
|
|||
* the corresponding entry in `pointers` MUST be set to null.
|
||||
*/
|
||||
std::array<PageType, NUM_ENTRIES> attributes;
|
||||
|
||||
/**
|
||||
* Indicates the number of externally cached resources touching a page that should be
|
||||
* flushed before the memory is accessed
|
||||
*/
|
||||
std::array<u8, NUM_ENTRIES> cached_res_count;
|
||||
};
|
||||
|
||||
/// Singular page table used for the singleton process
|
||||
|
@ -72,8 +85,15 @@ static void MapPages(u32 base, u32 size, u8* memory, PageType type) {
|
|||
while (base != end) {
|
||||
ASSERT_MSG(base < PageTable::NUM_ENTRIES, "out of range mapping at %08X", base);
|
||||
|
||||
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be null here
|
||||
if (current_page_table->attributes[base] == PageType::RasterizerCachedMemory ||
|
||||
current_page_table->attributes[base] == PageType::RasterizerCachedSpecial) {
|
||||
RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(base << PAGE_BITS), PAGE_SIZE);
|
||||
}
|
||||
|
||||
current_page_table->attributes[base] = type;
|
||||
current_page_table->pointers[base] = memory;
|
||||
current_page_table->cached_res_count[base] = 0;
|
||||
|
||||
base += 1;
|
||||
if (memory != nullptr)
|
||||
|
@ -84,6 +104,7 @@ static void MapPages(u32 base, u32 size, u8* memory, PageType type) {
|
|||
void InitMemoryMap() {
|
||||
main_page_table.pointers.fill(nullptr);
|
||||
main_page_table.attributes.fill(PageType::Unmapped);
|
||||
main_page_table.cached_res_count.fill(0);
|
||||
}
|
||||
|
||||
void MapMemoryRegion(VAddr base, u32 size, u8* target) {
|
||||
|
@ -106,6 +127,28 @@ void UnmapRegion(VAddr base, u32 size) {
|
|||
MapPages(base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
|
||||
* using a VMA from the current process
|
||||
*/
|
||||
static u8* GetPointerFromVMA(VAddr vaddr) {
|
||||
u8* direct_pointer = nullptr;
|
||||
|
||||
auto& vma = Kernel::g_current_process->vm_manager.FindVMA(vaddr)->second;
|
||||
switch (vma.type) {
|
||||
case Kernel::VMAType::AllocatedMemoryBlock:
|
||||
direct_pointer = vma.backing_block->data() + vma.offset;
|
||||
break;
|
||||
case Kernel::VMAType::BackingMemory:
|
||||
direct_pointer = vma.backing_memory;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
return direct_pointer + (vaddr - vma.base);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function should only be called for virtual addreses with attribute `PageType::Special`.
|
||||
*/
|
||||
|
@ -126,6 +169,7 @@ template <typename T>
|
|||
T Read(const VAddr vaddr) {
|
||||
const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
|
||||
if (page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
T value;
|
||||
std::memcpy(&value, &page_pointer[vaddr & PAGE_MASK], sizeof(T));
|
||||
return value;
|
||||
|
@ -139,8 +183,22 @@ T Read(const VAddr vaddr) {
|
|||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory:
|
||||
{
|
||||
RasterizerFlushRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
|
||||
|
||||
T value;
|
||||
std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
|
||||
return value;
|
||||
}
|
||||
case PageType::Special:
|
||||
return ReadMMIO<T>(GetMMIOHandler(vaddr), vaddr);
|
||||
case PageType::RasterizerCachedSpecial:
|
||||
{
|
||||
RasterizerFlushRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
|
||||
|
||||
return ReadMMIO<T>(GetMMIOHandler(vaddr), vaddr);
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
@ -153,6 +211,7 @@ template <typename T>
|
|||
void Write(const VAddr vaddr, const T data) {
|
||||
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
|
||||
if (page_pointer) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
std::memcpy(&page_pointer[vaddr & PAGE_MASK], &data, sizeof(T));
|
||||
return;
|
||||
}
|
||||
|
@ -165,9 +224,23 @@ void Write(const VAddr vaddr, const T data) {
|
|||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory:
|
||||
{
|
||||
RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
|
||||
|
||||
std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
|
||||
break;
|
||||
}
|
||||
case PageType::Special:
|
||||
WriteMMIO<T>(GetMMIOHandler(vaddr), vaddr, data);
|
||||
break;
|
||||
case PageType::RasterizerCachedSpecial:
|
||||
{
|
||||
RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
|
||||
|
||||
WriteMMIO<T>(GetMMIOHandler(vaddr), vaddr, data);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
@ -179,6 +252,10 @@ u8* GetPointer(const VAddr vaddr) {
|
|||
return page_pointer + (vaddr & PAGE_MASK);
|
||||
}
|
||||
|
||||
if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
|
||||
return GetPointerFromVMA(vaddr);
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%08x", vaddr);
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -187,6 +264,69 @@ u8* GetPhysicalPointer(PAddr address) {
|
|||
return GetPointer(PhysicalToVirtualAddress(address));
|
||||
}
|
||||
|
||||
void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta) {
|
||||
if (start == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
u32 num_pages = ((start + size - 1) >> PAGE_BITS) - (start >> PAGE_BITS) + 1;
|
||||
PAddr paddr = start;
|
||||
|
||||
for (unsigned i = 0; i < num_pages; ++i) {
|
||||
VAddr vaddr = PhysicalToVirtualAddress(paddr);
|
||||
u8& res_count = current_page_table->cached_res_count[vaddr >> PAGE_BITS];
|
||||
ASSERT_MSG(count_delta <= UINT8_MAX - res_count, "Rasterizer resource cache counter overflow!");
|
||||
ASSERT_MSG(count_delta >= -res_count, "Rasterizer resource cache counter underflow!");
|
||||
|
||||
// Switch page type to cached if now cached
|
||||
if (res_count == 0) {
|
||||
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (page_type) {
|
||||
case PageType::Memory:
|
||||
page_type = PageType::RasterizerCachedMemory;
|
||||
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
|
||||
break;
|
||||
case PageType::Special:
|
||||
page_type = PageType::RasterizerCachedSpecial;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
res_count += count_delta;
|
||||
|
||||
// Switch page type to uncached if now uncached
|
||||
if (res_count == 0) {
|
||||
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (page_type) {
|
||||
case PageType::RasterizerCachedMemory:
|
||||
page_type = PageType::Memory;
|
||||
current_page_table->pointers[vaddr >> PAGE_BITS] = GetPointerFromVMA(vaddr & ~PAGE_MASK);
|
||||
break;
|
||||
case PageType::RasterizerCachedSpecial:
|
||||
page_type = PageType::Special;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
paddr += PAGE_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerFlushRegion(PAddr start, u32 size) {
|
||||
if (VideoCore::g_renderer != nullptr) {
|
||||
VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
|
||||
if (VideoCore::g_renderer != nullptr) {
|
||||
VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
|
||||
}
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
||||
return Read<u8>(addr);
|
||||
}
|
||||
|
|
|
@ -148,4 +148,20 @@ VAddr PhysicalToVirtualAddress(PAddr addr);
|
|||
*/
|
||||
u8* GetPhysicalPointer(PAddr address);
|
||||
|
||||
/**
|
||||
* Adds the supplied value to the rasterizer resource cache counter of each
|
||||
* page touching the region.
|
||||
*/
|
||||
void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta);
|
||||
|
||||
/**
|
||||
* Flushes any externally cached rasterizer resources touching the given region.
|
||||
*/
|
||||
void RasterizerFlushRegion(PAddr start, u32 size);
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given region.
|
||||
*/
|
||||
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue