general: Rename NewUUID to UUID, and remove the previous UUID impl

This completes the removal of the old UUID implementation.
This commit is contained in:
Morph 2022-02-05 12:35:39 -05:00
parent dfe11d72e3
commit 25db62ce15
41 changed files with 415 additions and 598 deletions

View file

@ -5,7 +5,7 @@
#include <memory>
#include "common/logging/log.h"
#include "common/new_uuid.h"
#include "common/uuid.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ns/pdm_qry.h"
#include "core/hle/service/service.h"
@ -49,7 +49,7 @@ void PDM_QRY::QueryPlayStatisticsByApplicationIdAndUserAccountId(Kernel::HLERequ
const auto unknown = rp.Pop<bool>();
rp.Pop<u8>(); // Padding
const auto application_id = rp.Pop<u64>();
const auto user_account_uid = rp.PopRaw<Common::NewUUID>();
const auto user_account_uid = rp.PopRaw<Common::UUID>();
// TODO(German77): Read statistics of the game
PlayStatistics statistics{