shader: Add partial rasterizer integration
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54 changed files with 1929 additions and 568 deletions
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@ -29,6 +29,7 @@ enum class EndClass {
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Call,
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Exit,
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Return,
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Kill,
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};
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enum class Token {
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@ -130,7 +131,7 @@ private:
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AnalysisState AnalyzeInst(Block* block, FunctionId function_id, Location pc);
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void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class,
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IR::Condition cond, bool visit_conditional_inst);
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IR::Condition cond);
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/// Return true when the branch instruction is confirmed to be a branch
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bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
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